BoundsExtensions.GetMeshFilterBoundsPoints Method
Definition
Important
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GetMeshFilterBoundsPoints - gets bounding box points using MeshFilter method.
public:
static void GetMeshFilterBoundsPoints(UnityEngine::GameObject ^ target, System::Collections::Generic::List<UnityEngine::Vector3> ^ boundsPoints, UnityEngine::LayerMask ignoreLayers);
public static void GetMeshFilterBoundsPoints (UnityEngine.GameObject target, System.Collections.Generic.List<UnityEngine.Vector3> boundsPoints, UnityEngine.LayerMask ignoreLayers);
static member GetMeshFilterBoundsPoints : UnityEngine.GameObject * System.Collections.Generic.List<UnityEngine.Vector3> * UnityEngine.LayerMask -> unit
Public Sub GetMeshFilterBoundsPoints (target As GameObject, boundsPoints As List(Of Vector3), ignoreLayers As LayerMask)
Parameters
- target
- UnityEngine.GameObject
gameObject that boundingbox bounds
- boundsPoints
- List<UnityEngine.Vector3>
array reference that gets filled with points
- ignoreLayers
- UnityEngine.LayerMask
layerMask to simplify search