Editar

Compartir a través de


MixedRealityStandardShaderGUI.FluentOptions(MaterialEditor, Material) Method

Definition

protected:
 void FluentOptions(UnityEditor::MaterialEditor ^ materialEditor, UnityEngine::Material ^ material);
protected void FluentOptions (UnityEditor.MaterialEditor materialEditor, UnityEngine.Material material);
member this.FluentOptions : UnityEditor.MaterialEditor * UnityEngine.Material -> unit
Protected Sub FluentOptions (materialEditor As MaterialEditor, material As Material)

Parameters

materialEditor
UnityEditor.MaterialEditor
material
UnityEngine.Material

Applies to