FocusProvider.IMixedRealityFocusProvider.GlobalPointingExtent Property

Definition

Maximum distance at which all pointers can collide with a GameObject, unless it has an override extent.

property float Microsoft::MixedReality::Toolkit::Input::IMixedRealityFocusProvider::GlobalPointingExtent { float get(); };
float Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider.GlobalPointingExtent { get; }
member this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider.GlobalPointingExtent : single
 ReadOnly Property GlobalPointingExtent As Single Implements IMixedRealityFocusProvider.GlobalPointingExtent

Property Value

Implements

Applies to