InputActionRuleQuaternionAxis Constructor
Definition
Important
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Constructor.
public:
InputActionRuleQuaternionAxis(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction baseAction, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction ruleAction, UnityEngine::Quaternion criteria);
public InputActionRuleQuaternionAxis (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction baseAction, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction ruleAction, UnityEngine.Quaternion criteria);
new Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Quaternion -> Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis
Public Sub New (baseAction As MixedRealityInputAction, ruleAction As MixedRealityInputAction, criteria As Quaternion)
Parameters
- baseAction
- MixedRealityInputAction
The Base Action that the rule will listen to.
- ruleAction
- MixedRealityInputAction
The Action to raise if the criteria is met.
- criteria
- UnityEngine.Quaternion
The criteria to check against for determining if the action should be raised.