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InputActionRuleVectorAxis Struct

Definition

Generic Input Action Rule for raising actions based on specific criteria.

public value class InputActionRuleVectorAxis : Microsoft::MixedReality::Toolkit::Input::IInputActionRule<UnityEngine::Vector3>
[System.Serializable]
public struct InputActionRuleVectorAxis : Microsoft.MixedReality.Toolkit.Input.IInputActionRule<UnityEngine.Vector3>
[<System.Serializable>]
type InputActionRuleVectorAxis = struct
    interface IInputActionRule<Vector3>
Public Structure InputActionRuleVectorAxis
Implements IInputActionRule(Of Vector3)
Inheritance
InputActionRuleVectorAxis
Attributes
Implements
IInputActionRule<UnityEngine.Vector3>

Constructors

InputActionRuleVectorAxis(MixedRealityInputAction, MixedRealityInputAction, Vector3)

Constructor.

Properties

BaseAction

The Base Action that the rule will listen to.

Criteria

The criteria to check against for determining if the action should be raised.

RuleAction

The Action to raise if the criteria is met.

Applies to