XboxController Class
Definition
Important
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Xbox Controller using Unity Input System
public ref class XboxController : Microsoft::MixedReality::Toolkit::Input::UnityInput::GenericJoystickController
[Microsoft.MixedReality.Toolkit.Input.MixedRealityController(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType.Xbox, new Microsoft.MixedReality.Toolkit.Utilities.Handedness[] { Microsoft.MixedReality.Toolkit.Utilities.Handedness.None }, "Textures/XboxController", (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0)]
public class XboxController : Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController
[Microsoft.MixedReality.Toolkit.Input.MixedRealityController(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType.Xbox, new Microsoft.MixedReality.Toolkit.Utilities.Handedness[] { Microsoft.MixedReality.Toolkit.Utilities.Handedness.None }, "Textures/XboxController", (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0, Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.LegacyXR | Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.XRSDK)]
public class XboxController : Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController
[<Microsoft.MixedReality.Toolkit.Input.MixedRealityController(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType.Xbox, new Microsoft.MixedReality.Toolkit.Utilities.Handedness[] { Microsoft.MixedReality.Toolkit.Utilities.Handedness.None }, "Textures/XboxController", (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0)>]
type XboxController = class
inherit GenericJoystickController
[<Microsoft.MixedReality.Toolkit.Input.MixedRealityController(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType.Xbox, new Microsoft.MixedReality.Toolkit.Utilities.Handedness[] { Microsoft.MixedReality.Toolkit.Utilities.Handedness.None }, "Textures/XboxController", (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0, Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.LegacyXR | Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.XRSDK)>]
type XboxController = class
inherit GenericJoystickController
Public Class XboxController
Inherits GenericJoystickController
- Inheritance
- Attributes
Constructors
XboxController(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[]) |
Constructor. |
Fields
CurrentControllerPose |
The current pose of this controller. (Inherited from GenericJoystickController) |
CurrentControllerPosition |
The current position of this controller. (Inherited from GenericJoystickController) |
CurrentControllerRotation |
The current rotation of this controller. (Inherited from GenericJoystickController) |
LastControllerPose |
The previous pose of this controller. (Inherited from GenericJoystickController) |
Properties
AngularVelocity | (Inherited from BaseController) |
ControllerHandedness |
The designated hand that the Input Source is managing, as defined by the SDK / Unity. (Inherited from BaseController) |
DefaultInteractions |
Default interactions for Xbox Controller using Unity Input System. |
DefaultInteractions |
The default interactions for this controller. (Inherited from GenericJoystickController) |
DefaultLeftHandedInteractions |
The default left-handed interactions for this controller. (Inherited from GenericJoystickController) |
DefaultRightHandedInteractions |
The default right-handed interactions for this controller. (Inherited from GenericJoystickController) |
Definition |
Represents the archetypal definition of what this controller supports and can perform. (Inherited from BaseController) |
Enabled |
Is the controller enabled? (Inherited from BaseController) |
InputSource |
The registered Input Source for this controller (Inherited from BaseController) |
Interactions |
Mapping definition for this controller, linking the Physical inputs to logical Input System Actions (Inherited from BaseController) |
IsInPointingPose |
Some controllers such as articulated should only be able to invoke pointing/distant interactions in certain poses. (Inherited from BaseController) |
IsPositionApproximate |
Indicates the accuracy of the position data being reported. (Inherited from BaseController) |
IsPositionAvailable |
Indicates that this controller is currently providing position data. (Inherited from BaseController) |
IsRotationAvailable |
Indicates that this controller is currently providing rotation data. (Inherited from BaseController) |
LeftHandedLegacyInputSupport | (Inherited from GenericJoystickController) |
LegacyInputSupport | System.Object.LegacyInputSupport |
LegacyInputSupport | (Inherited from GenericJoystickController) |
PointerOffsetAngle |
The pointer's offset angle. (Inherited from GenericJoystickController) |
RightHandedLegacyInputSupport | (Inherited from GenericJoystickController) |
TrackingState |
Outputs the current state of the Input Source, whether it is tracked or not. As defined by the SDK / Unity. (Inherited from BaseController) |
Velocity | (Inherited from BaseController) |
Visualizer | (Inherited from BaseController) |
Methods
AssignControllerMappings(MixedRealityInteractionMapping[]) |
Load the Interaction mappings for this controller from the configured Controller Mapping profile (Inherited from BaseController) |
SetupConfiguration(Type, InputSourceType) |
Obsolete.
Sets up the configuration based on the Mixed Reality Controller Mapping Profile. (Inherited from BaseController) |
SetupConfiguration(Type) |
Obsolete.
Sets up the configuration based on the Mixed Reality Controller Mapping Profile. (Inherited from BaseController) |
SetupDefaultInteractions() |
Assign the default interactions based on this controller's handedness, if necessary. (Inherited from BaseController) |
SetupDefaultInteractions(Handedness) |
Obsolete.
Assign the default interactions based on controller handedness, if necessary. (Inherited from BaseController) |
TryAddControllerModelToSceneHierarchy(GameObject) | (Inherited from BaseController) |
TryRenderControllerModel(Type, InputSourceType) |
Try to render a controller model for this controller from the visualization profile. (Inherited from BaseController) |
UpdateButtonData(MixedRealityInteractionMapping) |
Update an Interaction Bool data type from a Bool input (Inherited from GenericJoystickController) |
UpdateController() |
Update the controller data from Unity's Input Manager (Inherited from GenericJoystickController) |
UpdateDualAxisData(MixedRealityInteractionMapping) |
Update the Touchpad / Thumbstick input from the device (in OpenVR, touchpad and thumbstick are the same input control) (Inherited from GenericJoystickController) |
UpdatePoseData(MixedRealityInteractionMapping) |
Update Spatial Pointer Data. (Inherited from GenericJoystickController) |
UpdateSingleAxisData(MixedRealityInteractionMapping) |
Update an Interaction Float data type from a SingleAxis (float) input (Inherited from GenericJoystickController) |