PointerBehaviorControls.SetVR Method

Definition

Sets pointer states to mimic traditional vr behavior. PokePointer will be off GrabPointer will be off HandRayPointer will be off MotionControllerRayPointer will be Default GazePointef will be off

public:
 void SetVR();
public void SetVR ();
member this.SetVR : unit -> unit
Public Sub SetVR ()

Applies to