BaseMeshOutline.outlineWidth Field
Definition
Important
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protected: float outlineWidth;
[UnityEngine.Range(0.001, 1)]
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("How thick (in meters) should the outline be. Overrides the "Extrusion Value" in the MRTK/Standard material.")]
protected float outlineWidth;
[<UnityEngine.Range(0.001, 1)>]
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("How thick (in meters) should the outline be. Overrides the "Extrusion Value" in the MRTK/Standard material.")>]
val mutable outlineWidth : single
Protected outlineWidth As Single
Field Value
- Attributes
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UnityEngine.RangeAttribute UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute