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BaseMixedRealityLineDataProvider.SetPoint(Int32, Vector3) Method

Definition

Sets a point in the line This function is not guaranteed to have an effect

public:
 void SetPoint(int pointIndex, UnityEngine::Vector3 point);
public void SetPoint (int pointIndex, UnityEngine.Vector3 point);
member this.SetPoint : int * UnityEngine.Vector3 -> unit
Public Sub SetPoint (pointIndex As Integer, point As Vector3)

Parameters

pointIndex
Int32
point
UnityEngine.Vector3

Applies to