MixedRealityToolkitFiles.GetAssetDatabasePath(String) Method
Definition
Important
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Maps an absolute path to be relative to the Project Root path (the Unity folder that contains Assets)
public:
static System::String ^ GetAssetDatabasePath(System::String ^ absolutePath);
public static string GetAssetDatabasePath (string absolutePath);
static member GetAssetDatabasePath : string -> string
Public Shared Function GetAssetDatabasePath (absolutePath As String) As String
Parameters
- absolutePath
- String
The absolute path to the project.
Returns
The project relative path.
Remarks
This doesn't produce paths that contain step out '..' relative paths.