Editar

Compartir a través de


WindowsMixedRealityHandMeshProvider.SetInputSource Method

Definition

Sets the IMixedRealityInputSource that represents the current hand for this mesh.

public:
 void SetInputSource(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ inputSource);
public void SetInputSource (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource);
member this.SetInputSource : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource -> unit
Public Sub SetInputSource (inputSource As IMixedRealityInputSource)

Parameters

inputSource
IMixedRealityInputSource

Implementation of the hand input source.

Applies to