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IDTSFtpClientConnection100.ServerName Propiedad

Definición

Obtiene o establece el nombre del servidor.

public:
 property System::String ^ ServerName { System::String ^ get(); void set(System::String ^ value); };
[System.Runtime.InteropServices.DispId(1)]
public string ServerName { [System.Runtime.InteropServices.DispId(1)] get; [System.Runtime.InteropServices.DispId(1)] set; }
[<System.Runtime.InteropServices.DispId(1)>]
[<get: System.Runtime.InteropServices.DispId(1)>]
[<set: System.Runtime.InteropServices.DispId(1)>]
member this.ServerName : string with get, set
Public Property ServerName As String

Valor de propiedad

El nombre del servidor.

Atributos

Se aplica a