CoreWebView2Matrix4x4 Struct
Definition
Important
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Matrix that represents a 3D transform. This transform is used to calculate correct coordinates when calling CreateCoreWebView2PointerInfoFromPointerId. This is equivalent to a D2D1_MATRIX_4X4_F
public struct CoreWebView2Matrix4x4
type CoreWebView2Matrix4x4 = struct
Public Structure CoreWebView2Matrix4x4
- Inheritance
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CoreWebView2Matrix4x4
Fields
_11 |
The value in the first row and first column of the matrix. |
_12 |
The value in the first row and second column of the matrix. |
_13 |
The value in the first row and third column of the matrix. |
_14 |
The value in the first row and fourth column of the matrix. |
_21 |
The value in the second row and first column of the matrix. |
_22 |
The value in the second row and second column of the matrix. |
_23 |
The value in the second row and third column of the matrix. |
_24 |
The value in the second row and fourth column of the matrix. |
_31 |
The value in the third row and first column of the matrix. |
_32 |
The value in the third row and second column of the matrix. |
_33 |
The value in the third row and third column of the matrix. |
_34 |
The value in the third row and fourth column of the matrix. |
_41 |
The value in the fourth row and first column of the matrix. |
_42 |
The value in the fourth row and second column of the matrix. |
_43 |
The value in the fourth row and third column of the matrix. |
_44 |
The value in the fourth row and fourth column of the matrix. |