Compartir a través de


SCNPhysicsVehicleWheel.Axle Propiedad

Definición

public virtual SceneKit.SCNVector3 Axle { [Foundation.Export("axle")] get; [Foundation.Export("setAxle:")] set; }
member this.Axle : SceneKit.SCNVector3 with get, set

Valor de propiedad

Atributos

Se aplica a