SKNode.RemoveChildren(SKNode[]) Method
Definition
Important
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Removes the specified list of nodes from the current node's list of child nodes.
[Foundation.Export("removeChildrenInArray:")]
public virtual void RemoveChildren (SpriteKit.SKNode[] nodes);
abstract member RemoveChildren : SpriteKit.SKNode[] -> unit
override this.RemoveChildren : SpriteKit.SKNode[] -> unit
Parameters
- nodes
- SKNode[]
- Attributes