IServiceChannel Interface
Definition
Important
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Defines the interface for a service channel.
public interface class IServiceChannel : System::ServiceModel::IContextChannel, System::ServiceModel::IExtensibleObject<System::ServiceModel::IContextChannel ^>
public interface IServiceChannel : System.ServiceModel.IContextChannel, System.ServiceModel.IExtensibleObject<System.ServiceModel.IContextChannel>
type IServiceChannel = interface
interface IContextChannel
interface IChannel
interface ICommunicationObject
interface IExtensibleObject<IContextChannel>
Public Interface IServiceChannel
Implements IContextChannel, IExtensibleObject(Of IContextChannel)
- Implements
Remarks
This interface defines access to the URI at which the service listens for incoming requests on the channel.
Properties
AllowOutputBatching |
Gets or sets a value that instructs Windows Communication Foundation (WCF) to store a set of messages before giving the messages to the transport. (Inherited from IContextChannel) |
Extensions |
Gets a collection of extension objects for this extensible object. (Inherited from IExtensibleObject<T>) |
InputSession |
Gets the input session for the channel. (Inherited from IContextChannel) |
ListenUri |
Gets the URI at which the service listens for incoming requests. |
LocalAddress |
Gets the local endpoint for the channel. (Inherited from IContextChannel) |
OperationTimeout |
Gets or sets the time period within which an operation must complete or an exception is thrown. (Inherited from IContextChannel) |
OutputSession |
Gets the output session associated with the channel, if any. (Inherited from IContextChannel) |
RemoteAddress |
Gets the remote address associated with the channel. (Inherited from IContextChannel) |
SessionId |
Returns an identifier for the current session, if any. (Inherited from IContextChannel) |
State |
Gets the current state of the communication-oriented object. (Inherited from ICommunicationObject) |
Methods
Abort() |
Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject) |
BeginClose(AsyncCallback, Object) |
Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
BeginClose(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject) |
BeginOpen(AsyncCallback, Object) |
Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
BeginOpen(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject) |
Close() |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
Close(TimeSpan) |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
EndClose(IAsyncResult) |
Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
EndOpen(IAsyncResult) |
Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
GetProperty<T>() |
Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel) |
Open() |
Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject) |
Open(TimeSpan) |
Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject) |
Events
Closed |
Occurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject) |
Closing |
Occurs when the communication object first enters the closing state. (Inherited from ICommunicationObject) |
Faulted |
Occurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject) |
Opened |
Occurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject) |
Opening |
Occurs when the communication object first enters the opening state. (Inherited from ICommunicationObject) |