ByteKeyFrame Constructors
Definition
Important
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Initializes a new instance of the ByteKeyFrame class.
Overloads
ByteKeyFrame() |
Initializes a new instance of the ByteKeyFrame class. |
ByteKeyFrame(Byte) |
Initializes a new instance of the ByteKeyFrame class that has the specified target Value. |
ByteKeyFrame(Byte, KeyTime) |
Initializes a new instance of the ByteKeyFrame class that has the specified target Value and KeyTime. |
ByteKeyFrame()
Initializes a new instance of the ByteKeyFrame class.
protected:
ByteKeyFrame();
protected ByteKeyFrame ();
Protected Sub New ()
Applies to
ByteKeyFrame(Byte)
Initializes a new instance of the ByteKeyFrame class that has the specified target Value.
protected:
ByteKeyFrame(System::Byte value);
protected ByteKeyFrame (byte value);
new System.Windows.Media.Animation.ByteKeyFrame : byte -> System.Windows.Media.Animation.ByteKeyFrame
Protected Sub New (value As Byte)
Parameters
- value
- Byte
The Value of the new ByteKeyFrame instance.
Applies to
ByteKeyFrame(Byte, KeyTime)
Initializes a new instance of the ByteKeyFrame class that has the specified target Value and KeyTime.
protected:
ByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime);
protected ByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.ByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.ByteKeyFrame
Protected Sub New (value As Byte, keyTime As KeyTime)
Parameters
- value
- Byte
The Value of the new ByteKeyFrame instance.
- keyTime
- KeyTime
The KeyTime of the new ByteKeyFrame instance.