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TextRun Class

Definition

Represents a sequence of characters that share a single property set.

public abstract class TextRun
Inheritance
TextRun
Derived

Examples

In the following example, an override for the GetTextRun method is implemented.

// Retrieve the next formatted text run for the text source.
public override TextRun GetTextRun(int textSourceCharacterIndex)
{
    // Determine whether the text source index is in bounds.
    if (textSourceCharacterIndex < 0)
    {
        throw new ArgumentOutOfRangeException("textSourceCharacterIndex", "Value must be greater than 0.");
    }

    // Determine whether the text source index has exceeded or equaled the text source length.
    if (textSourceCharacterIndex >= _text.Length)
    {
        // Return an end-of-paragraph indicator -- a TextEndOfParagraph object is a special type of text run.
        return new TextEndOfParagraph(1);
    }

    // Create and return a TextCharacters object, which is formatted according to
    // the current layout and rendering properties.
    if (textSourceCharacterIndex < _text.Length)
    {
        // The TextCharacters object is a special type of text run that contains formatted text.
        return new TextCharacters(
           _text,                                       // The text store
           textSourceCharacterIndex,                    // The text store index
           _text.Length - textSourceCharacterIndex,     // The text store length
           new CustomTextRunProperties());              // The layout and rendering properties
    }

    // Return an end-of-paragraph indicator if there is no more text source.
    return new TextEndOfParagraph(1);
}

Remarks

A text run is a sequence of characters sharing a single property set. Any change to the format, such as font style, foreground color, font family, or any other formatting effect, breaks the text run. The following example illustrates how changes in formatting to a text string results in a series of text runs - each text run has a common set of formatting properties.

The TextRun class is the root of a type hierarchy representing several types of text content processed by TextFormatter. Each class that is derived from TextRun represents a distinct type of text content.

Class Description
TextRun Root of the hierarchy. Defines a group of characters that share the same set of character properties.
TextCharacters Defines a collection of character glyphs from a distinct physical typeface.
TextEmbeddedObject Defines a type of text content in which measuring, hit testing, and drawing of the entire content is done as a distinct entity. An example of this type of content is a button in the middle of the line of text.
TextEndOfLine Defines a line-break character code.
TextEndOfParagraph Defines a paragraph-break character code. Derives from TextEndOfLine.
TextEndOfSegment Defines a segment break marker.
TextHidden Defines a range of non-visible characters.
TextModifier Defines the beginning of a modification scope.

Constructors

TextRun()

Creates an instance of a TextRun object.

Properties

CharacterBufferReference

Gets a reference to the text run character buffer.

Length

Gets the number of characters in the text run.

Properties

Gets the set of text properties that are shared by every character in the text run, such as typeface or foreground brush.

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

Producto Versiones
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9

See also