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Este artículo contiene tres ejemplos para agregar comentarios de documentación XML a la mayoría de los elementos del lenguaje C#. En el primer ejemplo se muestra cómo documentar una clase con distintos miembros. En el segundo ejemplo se muestra cómo puede reutilizar explicaciones para una jerarquía de clases o interfaces. En el tercer ejemplo se muestran las etiquetas que se van a usar para clases y miembros genéricos. En los ejemplos segundo y tercero se usan conceptos que trata el primer ejemplo.
La documentación de referencia del lenguaje C# cubre la versión más reciente publicada del lenguaje C#. También contiene documentación inicial sobre las características de las versiones preliminares públicas de la próxima versión del lenguaje.
La documentación identifica cualquier característica introducida por primera vez en las últimas tres versiones del idioma o en las versiones preliminares públicas actuales.
Sugerencia
Para buscar cuándo se introdujo por primera vez una característica en C#, consulte el artículo sobre el historial de versiones del lenguaje C#.
Documentar una clase, estructura o interfaz
En el ejemplo siguiente se muestran los elementos de lenguaje común y las etiquetas que probablemente usará para describir estos elementos. Los comentarios de documentación describen el uso de las etiquetas, en lugar de la propia clase.
/// <summary>
/// Every class and member should have a one sentence
/// summary describing its purpose.
/// </summary>
/// <remarks>
/// You can expand on that one sentence summary to
/// provide more information for readers. In this case,
/// the <c>ExampleClass</c> provides different C#
/// elements to show how you would add documentation
///comments for most elements in a typical class.
/// <para>
/// The remarks can add multiple paragraphs, so you can
/// write detailed information for developers that use
/// your work. You should add everything needed for
/// readers to be successful. This class contains
/// examples for the following:
/// </para>
/// <list type="table">
/// <item>
/// <term>Summary</term>
/// <description>
/// This should provide a one sentence summary of the class or member.
/// </description>
/// </item>
/// <item>
/// <term>Remarks</term>
/// <description>
/// This is typically a more detailed description of the class or member
/// </description>
/// </item>
/// <item>
/// <term>para</term>
/// <description>
/// The para tag separates a section into multiple paragraphs
/// </description>
/// </item>
/// <item>
/// <term>list</term>
/// <description>
/// Provides a list of terms or elements
/// </description>
/// </item>
/// <item>
/// <term>returns, param</term>
/// <description>
/// Used to describe parameters and return values
/// </description>
/// </item>
/// <item>
/// <term>value</term>
/// <description>Used to describe properties</description>
/// </item>
/// <item>
/// <term>exception</term>
/// <description>
/// Used to describe exceptions that may be thrown
/// </description>
/// </item>
/// <item>
/// <term>c, cref, see, seealso</term>
/// <description>
/// These provide code style and links to other
/// documentation elements
/// </description>
/// </item>
/// <item>
/// <term>example, code</term>
/// <description>
/// These are used for code examples
/// </description>
/// </item>
/// </list>
/// <para>
/// The list above uses the "table" style. You could
/// also use the "bullet" or "number" style. Neither
/// would typically use the "term" element.
/// <br/>
/// Note: paragraphs are double spaced. Use the *br*
/// tag for single spaced lines.
/// </para>
/// </remarks>
public class ExampleClass
{
/// <value>
/// The <c>Label</c> property represents a label
/// for this instance.
/// </value>
/// <remarks>
/// The <see cref="Label"/> is a <see langword="string"/>
/// that you use for a label.
/// <para>
/// Note that there isn't a way to provide a "cref" to
/// each accessor, only to the property itself.
/// </para>
/// </remarks>
public string? Label
{
get;
set;
}
/// <summary>
/// Adds two integers and returns the result.
/// </summary>
/// <returns>
/// The sum of two integers.
/// </returns>
/// <param name="left">
/// The left operand of the addition.
/// </param>
/// <param name="right">
/// The right operand of the addition.
/// </param>
/// <example>
/// <code>
/// int c = Math.Add(4, 5);
/// if (c > 10)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.OverflowException">
/// Thrown when one parameter is
/// <see cref="Int32.MaxValue">MaxValue</see> and the other is
/// greater than 0.
/// Note that here you can also use
/// <see href="https://learn.microsoft.com/dotnet/api/system.int32.maxvalue"/>
/// to point a web page instead.
/// </exception>
/// <see cref="ExampleClass"/> for a list of all
/// the tags in these examples.
/// <seealso cref="ExampleClass.Label"/>
public static int Add(int left, int right)
{
if ((left == int.MaxValue && right > 0) || (right == int.MaxValue && left > 0))
throw new System.OverflowException();
return left + right;
}
}
/// <summary>
/// This is an example of a positional record.
/// </summary>
/// <remarks>
/// There isn't a way to add XML comments for properties
/// created for positional records, yet. The language
/// design team is still considering what tags should
/// be supported, and where. Currently, you can use
/// the "param" tag to describe the parameters to the
/// primary constructor.
/// </remarks>
/// <param name="FirstName">
/// This tag will apply to the primary constructor parameter.
/// </param>
/// <param name="LastName">
/// This tag will apply to the primary constructor parameter.
/// </param>
public record Person(string FirstName, string LastName);
Agregar documentación puede desordenar el código fuente con extensas cantidades de comentarios destinados a los usuarios de tu librería. Use la <Include> etiqueta para separar los comentarios XML del origen. El código fuente hace referencia a un archivo XML mediante la <Include> etiqueta :
/// <include file='xml_include_tag.xml' path='MyDocs/MyMembers[@name="test"]/*' />
class Test
{
static void Main()
{
}
}
/// <include file='xml_include_tag.xml' path='MyDocs/MyMembers[@name="test2"]/*' />
class Test2
{
public void Test()
{
}
}
El segundo archivo, xml_include_tag.xml, contiene los comentarios de documentación.
<MyDocs>
<MyMembers name="test">
<summary>
The summary for this type.
</summary>
</MyMembers>
<MyMembers name="test2">
<summary>
The summary for this other type.
</summary>
</MyMembers>
</MyDocs>
Documentar una jerarquía de clases e interfaces
El <inheritdoc> elemento significa que un tipo o miembro hereda los comentarios de documentación de una clase o interfaz base. También puede usar el <inheritdoc> elemento con el cref atributo para heredar comentarios de un miembro del mismo tipo. En el ejemplo siguiente se muestran formas de usar esta etiqueta. Al agregar el inheritdoc atributo a un tipo, se heredan los comentarios de miembro. Puede evitar el uso de comentarios heredados escribiendo comentarios en los miembros del tipo derivado. El compilador elige esos comentarios sobre los comentarios heredados.
/// <summary>
/// A summary about this class.
/// </summary>
/// <remarks>
/// These remarks would explain more about this class.
/// In this example, these comments also explain the
/// general information about the derived class.
/// </remarks>
public class MainClass
{
}
///<inheritdoc/>
public class DerivedClass : MainClass
{
}
/// <summary>
/// This interface would describe all the methods in
/// its contract.
/// </summary>
/// <remarks>
/// While elided for brevity, each method or property
/// in this interface would contain docs that you want
/// to duplicate in each implementing class.
/// </remarks>
public interface ITestInterface
{
/// <summary>
/// This method is part of the test interface.
/// </summary>
/// <remarks>
/// This content would be inherited by classes
/// that implement this interface when the
/// implementing class uses "inheritdoc"
/// </remarks>
/// <returns>The value of <paramref name="arg" /> </returns>
/// <param name="arg">The argument to the method</param>
int Method(int arg);
}
///<inheritdoc cref="ITestInterface"/>
public class ImplementingClass : ITestInterface
{
// doc comments are inherited here.
public int Method(int arg) => arg;
}
/// <summary>
/// This class shows hows you can "inherit" the doc
/// comments from one method in another method.
/// </summary>
/// <remarks>
/// You can inherit all comments, or only a specific tag,
/// represented by an xpath expression.
/// </remarks>
public class InheritOnlyReturns
{
/// <summary>
/// In this example, this summary is only visible for this method.
/// </summary>
/// <returns>A boolean</returns>
public static bool MyParentMethod(bool x) { return x; }
/// <inheritdoc cref="MyParentMethod" path="/returns"/>
public static bool MyChildMethod() { return false; }
}
/// <Summary>
/// This class shows an example ofsharing comments across methods.
/// </Summary>
public class InheritAllButRemarks
{
/// <summary>
/// In this example, this summary is visible on all the methods.
/// </summary>
/// <remarks>
/// The remarks can be inherited by other methods
/// using the xpath expression.
/// </remarks>
/// <returns>A boolean</returns>
public static bool MyParentMethod(bool x) { return x; }
/// <inheritdoc cref="MyParentMethod" path="//*[not(self::remarks)]"/>
public static bool MyChildMethod() { return false; }
}
Tipos genéricos
Use la <typeparam> etiqueta para describir parámetros de tipo en tipos y métodos genéricos. El valor del cref atributo requiere una nueva sintaxis para hacer referencia a un método o clase genéricos:
/// <summary>
/// This is a generic class.
/// </summary>
/// <remarks>
/// This example shows how to specify the <see cref="GenericClass{T}"/>
/// type as a cref attribute.
/// In generic classes and methods, you'll often want to reference the
/// generic type, or the type parameter.
/// </remarks>
class GenericClass<T>
{
// Fields and members.
}
/// <Summary>
/// This shows examples of typeparamref and typeparam tags
/// </Summary>
public class ParamsAndParamRefs
{
/// <summary>
/// The GetGenericValue method.
/// </summary>
/// <remarks>
/// This sample shows how to specify the <see cref="GetGenericValue"/>
/// method as a cref attribute.
/// The parameter and return value are both of an arbitrary type,
/// <typeparamref name="T"/>
/// </remarks>
public static T GetGenericValue<T>(T para)
{
return para;
}
}
Miembros de extensión
Agregue comentarios XML para <summary>, <param>, y, si es necesario, <typeparam> para describir el parámetro receptor en los miembros de la extensión.
/// <summary>
/// This is an example of extension methods documentation.
/// </summary>
public static class Extensions
{
/// <summary>
/// Defines extensions for generic enumerable sequences.
/// </summary>
/// <param name="sequence">The receiver sequence</param>
/// <typeparam name="TSequence">The type of the items in the sequence.</typeparam>
extension<TSequence>(IEnumerable<TSequence> sequence)
{
/// <summary>
/// Returns an enumerable collection containing the elements of the sequence in reverse order.
/// </summary>
/// <remarks>
/// The returned sequence is evaluated lazily. Enumerating the result will consume all
/// elements of the original sequence before yielding any items in reverse order.
/// </remarks>
/// <returns>
/// An <see cref="IEnumerable{TSequence}"/> that enumerates the elements of the sequence from last to first.
/// </returns>
public IEnumerable<TSequence> ReverseSequence()
{
var stack = new Stack<TSequence>();
foreach (var item in sequence)
{
stack.Push(item);
}
while (stack.Count > 0)
{
yield return stack.Pop();
}
}
/// <summary>
/// Generates a sequence of items using a generator function.
/// </summary>
/// <param name="count">The number of items.</param>
/// <param name="generator">The generator function.</param>
/// <returns>A new sequence of <paramref name="count"/> items.</returns>
public static IEnumerable<TSequence> Generate(int count, Func<TSequence> generator)
{
for (int i = 0; i < count; i++)
{
yield return generator();
}
}
}
}
El compilador de C# copia los nodos XML del bloque extension a todos los miembros declarados en ese bloque.
Ejemplo de clase matemática
El código siguiente muestra un ejemplo realista de cómo agregar comentarios de documentos a una biblioteca matemática.
namespace TaggedLibrary
{
/*
The main Math class
Contains all methods for performing basic math functions
*/
/// <summary>
/// The main <c>Math</c> class.
/// Contains all methods for performing basic math functions.
/// <list type="bullet">
/// <item>
/// <term>Add</term>
/// <description>Addition Operation</description>
/// </item>
/// <item>
/// <term>Subtract</term>
/// <description>Subtraction Operation</description>
/// </item>
/// <item>
/// <term>Multiply</term>
/// <description>Multiplication Operation</description>
/// </item>
/// <item>
/// <term>Divide</term>
/// <description>Division Operation</description>
/// </item>
/// </list>
/// </summary>
/// <remarks>
/// <para>
/// This class can add, subtract, multiply and divide.
/// </para>
/// <para>
/// These operations can be performed on both
/// integers and doubles.
/// </para>
/// </remarks>
public class Math
{
// Adds two integers and returns the result
/// <summary>
/// Adds two integers <paramref name="a"/> and <paramref name="b"/>
/// and returns the result.
/// </summary>
/// <returns>
/// The sum of two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Add(4, 5);
/// if (c > 10)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.OverflowException">
/// Thrown when one parameter is <see cref="Int32.MaxValue"/> and the other
/// is greater than 0.
/// </exception>
/// See <see cref="Math.Add(double, double)"/> to add doubles.
/// <seealso cref="Math.Subtract(int, int)"/>
/// <seealso cref="Math.Multiply(int, int)"/>
/// <seealso cref="Math.Divide(int, int)"/>
/// <param name="a">An integer.</param>
/// <param name="b">An integer.</param>
public static int Add(int a, int b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == int.MaxValue && b > 0) ||
(b == int.MaxValue && a > 0))
{
throw new System.OverflowException();
}
return a + b;
}
// Adds two doubles and returns the result
/// <summary>
/// Adds two doubles <paramref name="a"/> and <paramref name="b"/>
/// and returns the result.
/// </summary>
/// <returns>
/// The sum of two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Add(4.5, 5.4);
/// if (c > 10)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.OverflowException">
/// Thrown when one parameter is max and the other
/// is greater than 0.</exception>
/// See <see cref="Math.Add(int, int)"/> to add integers.
/// <seealso cref="Math.Subtract(double, double)"/>
/// <seealso cref="Math.Multiply(double, double)"/>
/// <seealso cref="Math.Divide(double, double)"/>
/// <param name="a">A double precision number.</param>
/// <param name="b">A double precision number.</param>
public static double Add(double a, double b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == double.MaxValue && b > 0)
|| (b == double.MaxValue && a > 0))
{
throw new System.OverflowException();
}
return a + b;
}
// Subtracts an integer from another and returns the result
/// <summary>
/// Subtracts <paramref name="b"/> from <paramref name="a"/>
/// and returns the result.
/// </summary>
/// <returns>
/// The difference between two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Subtract(4, 5);
/// if (c > 1)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Subtract(double, double)"/> to subtract doubles.
/// <seealso cref="Math.Add(int, int)"/>
/// <seealso cref="Math.Multiply(int, int)"/>
/// <seealso cref="Math.Divide(int, int)"/>
/// <param name="a">An integer.</param>
/// <param name="b">An integer.</param>
public static int Subtract(int a, int b)
{
return a - b;
}
// Subtracts a double from another and returns the result
/// <summary>
/// Subtracts a double <paramref name="b"/> from another
/// double <paramref name="a"/> and returns the result.
/// </summary>
/// <returns>
/// The difference between two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Subtract(4.5, 5.4);
/// if (c > 1)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Subtract(int, int)"/> to subtract integers.
/// <seealso cref="Math.Add(double, double)"/>
/// <seealso cref="Math.Multiply(double, double)"/>
/// <seealso cref="Math.Divide(double, double)"/>
/// <param name="a">A double precision number.</param>
/// <param name="b">A double precision number.</param>
public static double Subtract(double a, double b)
{
return a - b;
}
// Multiplies two integers and returns the result
/// <summary>
/// Multiplies two integers <paramref name="a"/>
/// and <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The product of two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Multiply(4, 5);
/// if (c > 100)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Multiply(double, double)"/> to multiply doubles.
/// <seealso cref="Math.Add(int, int)"/>
/// <seealso cref="Math.Subtract(int, int)"/>
/// <seealso cref="Math.Divide(int, int)"/>
/// <param name="a">An integer.</param>
/// <param name="b">An integer.</param>
public static int Multiply(int a, int b)
{
return a * b;
}
// Multiplies two doubles and returns the result
/// <summary>
/// Multiplies two doubles <paramref name="a"/> and
/// <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The product of two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Multiply(4.5, 5.4);
/// if (c > 100.0)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Multiply(int, int)"/> to multiply integers.
/// <seealso cref="Math.Add(double, double)"/>
/// <seealso cref="Math.Subtract(double, double)"/>
/// <seealso cref="Math.Divide(double, double)"/>
/// <param name="a">A double precision number.</param>
/// <param name="b">A double precision number.</param>
public static double Multiply(double a, double b)
{
return a * b;
}
// Divides an integer by another and returns the result
/// <summary>
/// Divides an integer <paramref name="a"/> by another
/// integer <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The quotient of two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Divide(4, 5);
/// if (c > 1)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.DivideByZeroException">
/// Thrown when <paramref name="b"/> is equal to 0.
/// </exception>
/// See <see cref="Math.Divide(double, double)"/> to divide doubles.
/// <seealso cref="Math.Add(int, int)"/>
/// <seealso cref="Math.Subtract(int, int)"/>
/// <seealso cref="Math.Multiply(int, int)"/>
/// <param name="a">An integer dividend.</param>
/// <param name="b">An integer divisor.</param>
public static int Divide(int a, int b)
{
return a / b;
}
// Divides a double by another and returns the result
/// <summary>
/// Divides a double <paramref name="a"/> by another double
/// <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The quotient of two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Divide(4.5, 5.4);
/// if (c > 1.0)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.DivideByZeroException">
/// Thrown when <paramref name="b"/> is equal to 0.
/// </exception>
/// See <see cref="Math.Divide(int, int)"/> to divide integers.
/// <seealso cref="Math.Add(double, double)"/>
/// <seealso cref="Math.Subtract(double, double)"/>
/// <seealso cref="Math.Multiply(double, double)"/>
/// <param name="a">A double precision dividend.</param>
/// <param name="b">A double precision divisor.</param>
public static double Divide(double a, double b)
{
return a / b;
}
}
}
Es posible que el código esté oculto por todos los comentarios. En el ejemplo final se muestra cómo adaptar esta biblioteca para usar la include etiqueta . Mueva toda la documentación a un archivo XML:
<docs>
<members name="math">
<Math>
<summary>
The main <c>Math</c> class.
Contains all methods for performing basic math functions.
</summary>
<remarks>
<para>This class can add, subtract, multiply and divide.</para>
<para>These operations can be performed on both integers and doubles.</para>
</remarks>
</Math>
<AddInt>
<summary>
Adds two integers <paramref name="a"/> and <paramref name="b"/>
and returns the result.
</summary>
<returns>
The sum of two integers.
</returns>
<example>
<code>
int c = Math.Add(4, 5);
if (c > 10)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.OverflowException">Thrown when one
parameter is max
and the other is greater than 0.</exception>
See <see cref="Math.Add(double, double)"/> to add doubles.
<seealso cref="Math.Subtract(int, int)"/>
<seealso cref="Math.Multiply(int, int)"/>
<seealso cref="Math.Divide(int, int)"/>
<param name="a">An integer.</param>
<param name="b">An integer.</param>
</AddInt>
<AddDouble>
<summary>
Adds two doubles <paramref name="a"/> and <paramref name="b"/>
and returns the result.
</summary>
<returns>
The sum of two doubles.
</returns>
<example>
<code>
double c = Math.Add(4.5, 5.4);
if (c > 10)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.OverflowException">Thrown when one parameter is max
and the other is greater than 0.</exception>
See <see cref="Math.Add(int, int)"/> to add integers.
<seealso cref="Math.Subtract(double, double)"/>
<seealso cref="Math.Multiply(double, double)"/>
<seealso cref="Math.Divide(double, double)"/>
<param name="a">A double precision number.</param>
<param name="b">A double precision number.</param>
</AddDouble>
<SubtractInt>
<summary>
Subtracts <paramref name="b"/> from <paramref name="a"/> and
returns the result.
</summary>
<returns>
The difference between two integers.
</returns>
<example>
<code>
int c = Math.Subtract(4, 5);
if (c > 1)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Subtract(double, double)"/> to subtract doubles.
<seealso cref="Math.Add(int, int)"/>
<seealso cref="Math.Multiply(int, int)"/>
<seealso cref="Math.Divide(int, int)"/>
<param name="a">An integer.</param>
<param name="b">An integer.</param>
</SubtractInt>
<SubtractDouble>
<summary>
Subtracts a double <paramref name="b"/> from another
double <paramref name="a"/> and returns the result.
</summary>
<returns>
The difference between two doubles.
</returns>
<example>
<code>
double c = Math.Subtract(4.5, 5.4);
if (c > 1)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Subtract(int, int)"/> to subtract integers.
<seealso cref="Math.Add(double, double)"/>
<seealso cref="Math.Multiply(double, double)"/>
<seealso cref="Math.Divide(double, double)"/>
<param name="a">A double precision number.</param>
<param name="b">A double precision number.</param>
</SubtractDouble>
<MultiplyInt>
<summary>
Multiplies two integers <paramref name="a"/> and
<paramref name="b"/> and returns the result.
</summary>
<returns>
The product of two integers.
</returns>
<example>
<code>
int c = Math.Multiply(4, 5);
if (c > 100)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Multiply(double, double)"/> to multiply doubles.
<seealso cref="Math.Add(int, int)"/>
<seealso cref="Math.Subtract(int, int)"/>
<seealso cref="Math.Divide(int, int)"/>
<param name="a">An integer.</param>
<param name="b">An integer.</param>
</MultiplyInt>
<MultiplyDouble>
<summary>
Multiplies two doubles <paramref name="a"/> and
<paramref name="b"/> and returns the result.
</summary>
<returns>
The product of two doubles.
</returns>
<example>
<code>
double c = Math.Multiply(4.5, 5.4);
if (c > 100.0)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Multiply(int, int)"/> to multiply integers.
<seealso cref="Math.Add(double, double)"/>
<seealso cref="Math.Subtract(double, double)"/>
<seealso cref="Math.Divide(double, double)"/>
<param name="a">A double precision number.</param>
<param name="b">A double precision number.</param>
</MultiplyDouble>
<DivideInt>
<summary>
Divides an integer <paramref name="a"/> by another integer
<paramref name="b"/> and returns the result.
</summary>
<returns>
The quotient of two integers.
</returns>
<example>
<code>
int c = Math.Divide(4, 5);
if (c > 1)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.DivideByZeroException">
Thrown when <paramref name="b"/> is equal to 0.
</exception>
See <see cref="Math.Divide(double, double)"/> to divide doubles.
<seealso cref="Math.Add(int, int)"/>
<seealso cref="Math.Subtract(int, int)"/>
<seealso cref="Math.Multiply(int, int)"/>
<param name="a">An integer dividend.</param>
<param name="b">An integer divisor.</param>
</DivideInt>
<DivideDouble>
<summary>
Divides a double <paramref name="a"/> by another
double <paramref name="b"/> and returns the result.
</summary>
<returns>
The quotient of two doubles.
</returns>
<example>
<code>
double c = Math.Divide(4.5, 5.4);
if (c > 1.0)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.DivideByZeroException">Thrown when <paramref name="b"/> is equal to 0.</exception>
See <see cref="Math.Divide(int, int)"/> to divide integers.
<seealso cref="Math.Add(double, double)"/>
<seealso cref="Math.Subtract(double, double)"/>
<seealso cref="Math.Multiply(double, double)"/>
<param name="a">A double precision dividend.</param>
<param name="b">A double precision divisor.</param>
</DivideDouble>
</members>
</docs>
En el XML anterior, los comentarios de documentación de cada miembro aparecen directamente dentro de una etiqueta denominada después de lo que hacen. Puede elegir su propia estrategia.
El código usa la <include> etiqueta para hacer referencia al elemento adecuado en el archivo XML:
namespace IncludeTag
{
/*
The main Math class
Contains all methods for performing basic math functions
*/
/// <include file='include.xml' path='docs/members[@name="math"]/Math/*'/>
public class Math
{
// Adds two integers and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/AddInt/*'/>
public static int Add(int a, int b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == int.MaxValue && b > 0) || (b == int.MaxValue && a > 0))
throw new System.OverflowException();
return a + b;
}
// Adds two doubles and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/AddDouble/*'/>
public static double Add(double a, double b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == double.MaxValue && b > 0) || (b == double.MaxValue && a > 0))
throw new System.OverflowException();
return a + b;
}
// Subtracts an integer from another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/SubtractInt/*'/>
public static int Subtract(int a, int b)
{
return a - b;
}
// Subtracts a double from another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/SubtractDouble/*'/>
public static double Subtract(double a, double b)
{
return a - b;
}
// Multiplies two integers and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/MultiplyInt/*'/>
public static int Multiply(int a, int b)
{
return a * b;
}
// Multiplies two doubles and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/MultiplyDouble/*'/>
public static double Multiply(double a, double b)
{
return a * b;
}
// Divides an integer by another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/DivideInt/*'/>
public static int Divide(int a, int b)
{
return a / b;
}
// Divides a double by another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/DivideDouble/*'/>
public static double Divide(double a, double b)
{
return a / b;
}
}
}
- El
fileatributo es el nombre del archivo XML que contiene la documentación. - El
pathatributo es una consulta XPath al nombre de etiqueta presente en el archivo especificado. - El
nameatributo es el especificador de nombre de la etiqueta que precede a los comentarios. - El
idatributo , que puede usar en lugar dename, es el identificador de la etiqueta que precede a los comentarios.