Caps.MaxSimultaneousTextures Property
Gets the maximum number of textures that can simultaneously be bound to the texture-blending stages.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public ReadOnly Property MaxSimultaneousTextures As Integer
'Usage
Dim instance As Caps
Dim value As Integer
value = instance.MaxSimultaneousTextures
public int MaxSimultaneousTextures { get; }
public:
property int MaxSimultaneousTextures {
int get ();
}
/** @property */
public int get_MaxSimultaneousTextures ()
public function get MaxSimultaneousTextures () : int
Not applicable.
Property Value
The maximum number of textures that can simultaneously be bound to the texture-blending stages.
Remarks
This value is the number of textures that can be used in a single pass. If the same texture is used in two blending stages, it counts as two when compared to the MaxSimultaneousTextures value.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Caps Structure
Caps Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace