Device.TextureState Property
Gets a state value for an assigned texture.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public ReadOnly Property TextureState As TextureStateManagerCollection
'Usage
Dim instance As Device
Dim value As TextureStateManagerCollection
value = instance.TextureState
public TextureStateManagerCollection TextureState { get; }
public:
property TextureStateManagerCollection^ TextureState {
TextureStateManagerCollection^ get ();
}
/** @property */
public TextureStateManagerCollection get_TextureState ()
public function get TextureState () : TextureStateManagerCollection
Not applicable.
Property Value
Returns a TextureStateManagerCollection object that contains the texture states of a device.
Exceptions
Exception type | Condition |
---|---|
The method call is invalid. For example, a parameter might contain an invalid value. |
Remarks
This method returns the last texture state that was set for the device, or the default device texture state.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace