DeviceCaps Members
Gets device-specific information about a device.
The following tables list the members exposed by the DeviceCaps type.
Public Properties
Name | Description | |
---|---|---|
CanRenderDuringPresent | Gets or sets a value indicating whether the device supports rendering while the display is being presented. | |
NativeFloat | Gets or sets a value indicating whether the device is fastest with floating point data. | |
SupportsHardwareRasterization | Gets or sets a value indicating whether the device has hardware acceleration for scene rasterization. | |
SupportsHardwareTransformAndLight | Gets or sets a value indicating whether the device supports transformation and lighting in hardware. | |
SupportsSpecular | Gets or sets a value indicating whether the device supports specular lighting. | |
SupportsTexture | Gets or sets a value indicating whether the device supports texture mapping. |
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Public Methods
(see also Protected Methods )
Name | Description | |
---|---|---|
Equals | Overloaded. (inherited from ValueType) | |
GetHashCode | Returns the hash code for this instance. (inherited from ValueType) | |
GetType | Gets the Type of the current instance. (inherited from Object) | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. (inherited from Object) | |
ToString | Returns a String that represents the current Object. (inherited from Object) |
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Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (inherited from Object) | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object) |
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See Also
Reference
DeviceCaps Structure
Microsoft.WindowsMobile.DirectX.Direct3D Namespace