LightFixed.Attenuation2 Property
Gets or sets a value that specifies how light intensity changes over distance.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property Attenuation2 As Single
'Usage
Dim instance As LightFixed
Dim value As Single
value = instance.Attenuation2
instance.Attenuation2 = value
public float Attenuation2 { get; set; }
public:
property float Attenuation2 {
float get ();
void set (float value);
}
/** @property */
public float get_Attenuation2 ()
/** @property */
public void set_Attenuation2 (float value)
public function get Attenuation2 () : float
public function set Attenuation2 (value : float)
Not applicable.
Property Value
Value that specifies how light intensity changes over distance.
Exceptions
Exception type | Condition |
---|---|
The property value is invalid. |
Remarks
Attenuation values are ignored for directional lights. This member represents an attenuation constant. Its valid values range from 0.0 to infinity. For non-directional lights, all three attenuation values should not be set to 0.0 simultaneously.
This property accommodates fixed-point math operations.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
LightFixed Class
LightFixed Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace