MaterialFixed Structure
Specifies material properties in a fixed-point structure.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Structure MaterialFixed
'Usage
Dim instance As MaterialFixed
public struct MaterialFixed
public value class MaterialFixed
public final class MaterialFixed extends ValueType
Not applicable.
Remarks
This structure provides support for fixed-point math operations.
Example
The following code example shows how to use a MaterialFixed structure.
' The following code example is from the
' Direct3D Mobile Meshes Sample of the
' .NET Compact Framework Samples in the SDK.
' In this example, meshes are divided into subsets,
' one for each material.
' Render them in a loop.
Dim i As Integer
For i = 0 To meshMaterials.Length
' Set the material and texture for this subset
device.MaterialFixed = meshMaterials(i)
device.SetTexture(0, meshTextures(i))
' Draw the mesh subset
mesh.DrawSubset(i)
Next i
// The following code example is from the
// Direct3D Mobile Meshes Sample of the
// .NET Compact Framework Samples in the SDK.
// Meshes are divided into subsets, one for each material. Render them in
// a loop
for( int i=0; i<meshMaterials.Length; i++ )
{
// Set the material and texture for this subset
device.MaterialFixed = meshMaterials[i];
device.SetTexture(0, meshTextures[i]);
// Draw the mesh subset
mesh.DrawSubset(i);
}
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
MaterialFixed Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace