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MeshOptions Members

Specifies the type of mesh optimization to perform.

The following tables list the members exposed by the MeshOptions type.

Public Constructors

  Name Description
Public method Supported by the .NET Compact Framework MeshOptions Initializes a new instance of the MeshOptions class.

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Public Properties

  Name Description
Public property Supported by the .NET Compact Framework DoNotClip Specifies whether DoNotClip of the Usage enumeration should be used for vertex and index buffers.
Public property Supported by the .NET Compact Framework Dynamic Specifies whether Dynamic of the Usage enumeration should be used for vertex and index buffers.
Public property Supported by the .NET Compact Framework IndexBufferDynamic Specifies whether Dynamic of the Usage enumeration should be used for index buffers.
Public property Supported by the .NET Compact Framework IndexBufferManaged Specifies whether Managed of the Pool enumeration should be used for index buffers.
Public property Supported by the .NET Compact Framework IndexBufferSystemMem Specifies whether SystemMemory of the Pool enumeration should be used for index buffers.
Public property Supported by the .NET Compact Framework IndexBufferWriteOnly Specifies whether WriteOnly of the Usage enumeration should be used for index buffers.
Public property Supported by the .NET Compact Framework Managed Specifies whether Managed of the Pool enumeration should be used for vertex and index buffers.
Public property Supported by the .NET Compact Framework SystemMem Specifies whether SystemMemory of the Pool enumeration should be used for vertex and index buffers.
Public property Supported by the .NET Compact Framework Use32Bit Specifies whether the mesh uses 32-bit indices instead of 16-bit indices.
Public property Supported by the .NET Compact Framework Value Specifies creation options for a mesh.
Public property Supported by the .NET Compact Framework VertexBufferDynamic Specifies whether Dynamic of the Usage enumeration should be used for vertex buffers.
Public property Supported by the .NET Compact Framework VertexBufferManaged Specifies whether Managed of the Pool enumeration should be used for vertex buffers.
Public property Supported by the .NET Compact Framework VertexBufferSystemMem Specifies whether SystemMemory of the Pool enumeration should be used for vertex buffers.
Public property Supported by the .NET Compact Framework VertexBufferWriteOnly Specifies whether WriteOnly of the Usage enumeration should be used for vertex buffers.
Public property Supported by the .NET Compact Framework WriteOnly Specifies whether WriteOnly of the Usage enumeration should be used for vertex and index buffers.

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Public Methods

(see also Protected Methods )

  Name Description
Public method Supported by the .NET Compact Framework Equals  Overloaded. (inherited from ValueType)
Public method Supported by the .NET Compact Framework GetHashCode  Returns the hash code for this instance. (inherited from ValueType)
Public method Supported by the .NET Compact Framework GetType  Gets the Type of the current instance. (inherited from Object)
Public method Static Supported by the .NET Compact Framework ReferenceEquals  Determines whether the specified Object instances are the same instance. (inherited from Object)
Public method Supported by the .NET Compact Framework ToString  Returns a String that represents the current Object. (inherited from Object)

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Protected Methods

  Name Description
Protected method Supported by the .NET Compact Framework Finalize  Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (inherited from Object)
Protected method Supported by the .NET Compact Framework MemberwiseClone  Creates a shallow copy of the current Object. (inherited from Object)

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See Also

Reference

MeshOptions Structure
Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Direct3D Programming