TextureLoader.FromStream Method
Creates a texture from a file in memory.
Overload List
Name | Description |
---|---|
TextureLoader.FromStream (Device, Stream) | Creates a texture from a file in memory. Supported by the .NET Compact Framework. |
TextureLoader.FromStream (Device, Stream, Int32, Int32, Int32, Int32, Usage, Format, Pool, Filter, Filter, Int32) | Creates a texture from a file in memory. Supported by the .NET Compact Framework. |
TextureLoader.FromStream (Device, Stream, Int32, Int32, Int32, Int32, Usage, Format, Pool, Filter, Filter, Int32, PaletteEntry[]) | Creates a texture from a file in memory. Supported by the .NET Compact Framework. |
See Also
Reference
TextureLoader Class
TextureLoader Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace