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TextureLoader.FromStream Method

Creates a texture from a file in memory.

Overload List

Name Description
TextureLoader.FromStream (Device, Stream) Creates a texture from a file in memory.

Supported by the .NET Compact Framework.
TextureLoader.FromStream (Device, Stream, Int32, Int32, Int32, Int32, Usage, Format, Pool, Filter, Filter, Int32) Creates a texture from a file in memory.

Supported by the .NET Compact Framework.
TextureLoader.FromStream (Device, Stream, Int32, Int32, Int32, Int32, Usage, Format, Pool, Filter, Filter, Int32, PaletteEntry[]) Creates a texture from a file in memory.

Supported by the .NET Compact Framework.

See Also

Reference

TextureLoader Class
TextureLoader Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace