TextureStateManager.ColorArgument2 Property
Defines the texture-stage state as the second color argument for the stage identified by the TextureArgument enumeration.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property ColorArgument2 As TextureArgument
'Usage
Dim instance As TextureStateManager
Dim value As TextureArgument
value = instance.ColorArgument2
instance.ColorArgument2 = value
public TextureArgument ColorArgument2 { get; set; }
public:
property TextureArgument ColorArgument2 {
TextureArgument get ();
void set (TextureArgument value);
}
/** @property */
public TextureArgument get_ColorArgument2 ()
/** @property */
public void set_ColorArgument2 (TextureArgument value)
public function get ColorArgument2 () : TextureArgument
public function set ColorArgument2 (value : TextureArgument)
Not applicable.
Property Value
A TextureArgument that represents the current texture arguments.
Remarks
The default TextureArgument argument is Current. Specify Temp to select a temporary register color for read or write. Temp is supported if the SupportsTextureStageStateArgumentTemp device capability of a MiscCaps is present. The default value for the register is (0.0, 0.0, 0.0, 0.0).
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
TextureStateManager Class
TextureStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace