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VertexBufferDescription Members

Describes a vertex buffer.

The following tables list the members exposed by the VertexBufferDescription type.

Public Properties

  Name Description
Public property Supported by the .NET Compact Framework Format Retrieves or sets a value that describes the surface format of the vertex buffer data.
Public property Supported by the .NET Compact Framework Size Retrieves or sets the size of the vertex buffer.
Public property Supported by the .NET Compact Framework Type Retrieves or sets the resource type of a vertex buffer.
Public property Supported by the .NET Compact Framework Usage Gets the usage of a vertex buffer.
Public property Supported by the .NET Compact Framework VertexFormat Gets the vertex format of the vertices in the current buffer.

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Public Methods

(see also Protected Methods )

  Name Description
Public method Supported by the .NET Compact Framework Equals  Overloaded. (inherited from ValueType)
Public method Supported by the .NET Compact Framework GetHashCode  Returns the hash code for this instance. (inherited from ValueType)
Public method Supported by the .NET Compact Framework GetType  Gets the Type of the current instance. (inherited from Object)
Public method Static Supported by the .NET Compact Framework ReferenceEquals  Determines whether the specified Object instances are the same instance. (inherited from Object)
Public method Supported by the .NET Compact Framework ToString  Returns a String that represents the current Object. (inherited from Object)

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Protected Methods

  Name Description
Protected method Supported by the .NET Compact Framework Finalize  Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (inherited from Object)
Protected method Supported by the .NET Compact Framework MemberwiseClone  Creates a shallow copy of the current Object. (inherited from Object)

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See Also

Reference

VertexBufferDescription Structure
Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Direct3D Programming