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Quaternion.Multiply Method (Quaternion)

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Multiplies the current quaternion by the specified quaternion.

Namespace:  Microsoft.WindowsMobile.DirectX
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Sub Multiply ( _
    q As Quaternion _
)
'Usage
Dim instance As Quaternion
Dim q As Quaternion

instance.Multiply(q)
public void Multiply(
    Quaternion q
)
public:
void Multiply(
    Quaternion q
)
member Multiply : 
        q:Quaternion -> unit 

Parameters

Remarks

Transformations are concatenated in the same order for the Multiply and Multiply methods.

In the following example, assuming that mX and mY represent the same rotations as qX and qY, both m and q represent the same rotations.

m = Matrix.Multiply(mX, mY)
q = Quaternion.Multiply(qX, qY)

The multiplication of quaternions is not commutative. The order in which they are multiplied is important.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Quaternion Structure

Quaternion Members

Multiply Overload

Microsoft.WindowsMobile.DirectX Namespace