BaseTexture Class
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Manipulates texture resources.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Class BaseTexture _
Inherits Resource
'Usage
Dim instance As BaseTexture
public class BaseTexture : Resource
public ref class BaseTexture : public Resource
type BaseTexture =
class
inherit Resource
end
Remarks
The BaseTexture object assigned to a particular stage for a device is obtained by calling the GetTexture method.
Inheritance Hierarchy
System.Object
Microsoft.WindowsMobile.DirectX.Direct3D.Resource
Microsoft.WindowsMobile.DirectX.Direct3D.BaseTexture
Microsoft.WindowsMobile.DirectX.Direct3D.Texture
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace