BehaviorFlags Members
Include Protected Members
Include Inherited Members
Include .NET Framework Members
Include .NET Compact Framework Members
Include XNA Framework Members
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Contains a set of properties that indicate the global behavior of a device.
The BehaviorFlags type exposes the following members.
Constructors
Name | Description | |
---|---|---|
BehaviorFlags | Initializes a new instance of the BehaviorFlags structure. |
Top
Methods
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a String that represents the current Object. (Inherited from Object.) |
Top
Properties
Name | Description | |
---|---|---|
MultiThreaded | Gets a value that indicates whether Direct3D is set to be multithread safe. | |
Value | Gets or sets one or more CreateFlags values. |
Top