Caps.MaxTextureRepeat Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Gets the maximum range of the integer bits for post-normalized texture coordinates.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property MaxTextureRepeat As Integer
Get
'Usage
Dim instance As Caps
Dim value As Integer
value = instance.MaxTextureRepeat
public int MaxTextureRepeat { get; }
public:
property int MaxTextureRepeat {
int get ();
}
member MaxTextureRepeat : int
Property Value
Type: System.Int32
The maximum range of the integer bits for the post-normalized texture coordinates.
Remarks
A texture coordinate is stored as a 32-bit signed integer that uses 27 bits to store the integer and five bits to store the floating-point fraction. The maximum integer index, 227, is used to determine the maximum texture coordinate, depending on how the hardware performs texture-coordinate scaling.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0