Compartir a través de


CustomVertex.PositionNormalTextured Constructor (Single, Single, Single, Single, Single, Single, Single, Single)

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Initializes a new instance of the CustomVertex.PositionNormalTextured structure.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Sub New ( _
    xValue As Single, _
    yValue As Single, _
    zValue As Single, _
    nxValue As Single, _
    nyValue As Single, _
    nzValue As Single, _
    u As Single, _
    v As Single _
)
'Usage
Dim xValue As Single
Dim yValue As Single
Dim zValue As Single
Dim nxValue As Single
Dim nyValue As Single
Dim nzValue As Single
Dim u As Single
Dim v As Single

Dim instance As New CustomVertex..::..PositionNormalTextured(xValue, _
    yValue, zValue, nxValue, nyValue, _
    nzValue, u, v)
public PositionNormalTextured(
    float xValue,
    float yValue,
    float zValue,
    float nxValue,
    float nyValue,
    float nzValue,
    float u,
    float v
)
public:
PositionNormalTextured(
    float xValue, 
    float yValue, 
    float zValue, 
    float nxValue, 
    float nyValue, 
    float nzValue, 
    float u, 
    float v
)
new : 
        xValue:float32 * 
        yValue:float32 * 
        zValue:float32 * 
        nxValue:float32 * 
        nyValue:float32 * 
        nzValue:float32 * 
        u:float32 * 
        v:float32 -> PositionNormalTextured

Parameters

  • xValue
    Type: System.Single
    A floating-point value that represents the x coordinate of the position.
  • yValue
    Type: System.Single
    A floating-point value that represents the y coordinate of the position.
  • zValue
    Type: System.Single
    A floating-point value that represents the z coordinate of the position.
  • nxValue
    Type: System.Single
    A floating-point value that represents the nx coordinate of the vertex normal.
  • nyValue
    Type: System.Single
    A floating-point value that represents the ny coordinate of the vertex normal.
  • nzValue
    Type: System.Single
    A floating-point value that represents the nz coordinate of the vertex normal.
  • u
    Type: System.Single
    A floating-point value that represents the u component of the texture coordinate.
  • v
    Type: System.Single
    A floating-point value that represents the v component of the texture coordinate.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

CustomVertex.PositionNormalTextured Structure

CustomVertex.PositionNormalTextured Members

CustomVertex.PositionNormalTextured Overload

Microsoft.WindowsMobile.DirectX.Direct3D Namespace