RenderStateManager.StencilZBufferFail Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Retrieves or sets the stencil operation to perform if the stencil test passes and the depth test (z-test) fails.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property StencilZBufferFail As StencilOperation
Get
Set
'Usage
Dim instance As RenderStateManager
Dim value As StencilOperation
value = instance.StencilZBufferFail
instance.StencilZBufferFail = value
public StencilOperation StencilZBufferFail { get; set; }
public:
property StencilOperation StencilZBufferFail {
StencilOperation get ();
void set (StencilOperation value);
}
member StencilZBufferFail : StencilOperation with get, set
Property Value
Type: Microsoft.WindowsMobile.DirectX.Direct3D.StencilOperation
Value of a StencilOperation that represents the value of the stencil operation to set or retrieve. The default is Keep.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0