RenderStateManager.TextureFactor Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Retrieves or sets the color used for multiple-texture blending with the TFactor texture blending argument or the BlendFactorAlpha texture blending operation.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property TextureFactor As Integer
Get
Set
'Usage
Dim instance As RenderStateManager
Dim value As Integer
value = instance.TextureFactor
instance.TextureFactor = value
public int TextureFactor { get; set; }
public:
property int TextureFactor {
int get ();
void set (int value);
}
member TextureFactor : int with get, set
Property Value
Type: System.Int32
Integer value that represents the color value to set or retrieve.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0