Compartir a través de


TextureStateManager.MaxMipLevel Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Retrieves or sets the level of detail (LOD) index of the largest map to use.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property MaxMipLevel As Integer
    Get
    Set
'Usage
Dim instance As TextureStateManager
Dim value As Integer

value = instance.MaxMipLevel

instance.MaxMipLevel = value
public int MaxMipLevel { get; set; }
public:
property int MaxMipLevel {
    int get ();
    void set (int value);
}
member MaxMipLevel : int with get, set

Property Value

Type: System.Int32
An int representing the level of detail (LOD) index of the largest map to use.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureStateManager Class

TextureStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace