Attribute Parameter Types
Values passed to attributes must be known to the compiler at compile time. Attribute parameters can be of the following types:
bool
char, unsigned char
short, unsigned short
int, unsigned int
long, unsigned long
__int64, unsigned __int64
float, double
wchar_t
char* or wchar_t* or System::String*
System::Type ^
System::Object ^
enum
Example
Code
// attribute_parameter_types.cpp
// compile with: /clr /c
using namespace System;
ref struct AStruct {};
[AttributeUsage(AttributeTargets::ReturnValue)]
ref struct Attr : public Attribute {
Attr(AStruct ^ i){}
Attr(bool i){}
Attr(){}
};
ref struct MyStruct {
static AStruct ^ x = gcnew AStruct;
[returnvalue:Attr(x)] int Test() { return 0; } // C3104
[returnvalue:Attr] int Test2() { return 0; } // OK
[returnvalue:Attr(true)] int Test3() { return 0; } // OK
};
Example
Description
When specifying attributes, all unnamed (positional) arguments must precede any named arguments.
Code
// extending_metadata_c.cpp
// compile with: /clr /c
using namespace System;
[AttributeUsage(AttributeTargets::Class)]
ref class MyAttr : public Attribute {
public:
MyAttr() {}
MyAttr(int i) {}
property int Priority;
property int Version;
};
[MyAttr]
ref class ClassA {}; // No arguments
[MyAttr(Priority = 1)]
ref class ClassB {}; // Named argument
[MyAttr(123)]
ref class ClassC {}; // Positional argument
[MyAttr(123, Version = 1)]
ref class ClassD {}; // Positional and named
Example
Description
Attribute parameters can be one-dimensional arrays of the previous types.
Code
// extending_metadata_d.cpp
// compile with: /clr /c
using namespace System;
[AttributeUsage(AttributeTargets::Class)]
public ref struct ABC : public Attribute {
ABC(array<int>^){}
array<double> ^ param;
};
[ABC( gcnew array<int> {1,2,3}, param = gcnew array<double>{2.71, 3.14})]
ref struct AStruct{};