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IProvideAttributeTable (Interfaz)

Define una clase que proporciona una tabla de atributos.

Espacio de nombres:  Microsoft.Windows.Design.Metadata
Ensamblado:  Microsoft.Windows.Design.Extensibility (en Microsoft.Windows.Design.Extensibility.dll)

Sintaxis

'Declaración
Public Interface IProvideAttributeTable
public interface IProvideAttributeTable
public interface class IProvideAttributeTable
type IProvideAttributeTable =  interface end
public interface IProvideAttributeTable

El tipo IProvideAttributeTable expone los siguientes miembros.

Propiedades

  Nombre Descripción
Propiedad pública AttributeTable Obtiene la tabla de atributos proporcionada por la clase.

Arriba

Comentarios

Implemente la interfaz IProvideAttributeTable para proporcionar atributos de metadatos en tiempo de diseño a una herramienta de diseño, como Visual Studio y Expression Blend. Para obtener más información, vea AttributeTable y Proporcionar metadatos en tiempo de diseño.

Ejemplos

En el siguiente ejemplo de código se muestra cómo implementar la interfaz IProvideAttributeTable para crear y rellenar una tabla de atributos. Para obtener más información, vea Tutorial: Crear un adorno en tiempo de diseño.

Imports System
Imports System.Collections
Imports System.Collections.Generic
Imports System.ComponentModel
Imports System.Reflection
Imports System.Text
Imports System.Windows.Media
Imports System.Windows.Controls
Imports System.Windows

Imports Microsoft.Windows.Design
Imports Microsoft.Windows.Design.Features
Imports Microsoft.Windows.Design.Metadata

' The ProvideMetadata assembly-level attribute indicates to designers
' that this assembly contains a class that provides an attribute table. 
<Assembly: ProvideMetadata(GetType(CustomControlLibrary.VisualStudio.Design.Metadata))> 

' Container for any general design-time metadata to initialize.
' Designers look for a type in the design-time assembly that 
' implements IProvideAttributeTable. If found, designers instantiate
' this class and access its AttributeTable property automatically.
Friend Class Metadata
    Implements IProvideAttributeTable

    ' Accessed by the designer to register any design-time metadata.
    Public ReadOnly Property AttributeTable() As AttributeTable _
        Implements IProvideAttributeTable.AttributeTable
        Get
            Dim builder As New AttributeTableBuilder()

            ' Apply the ReadOnlyAttribute to the Background property 
            ' of the Button class.
            builder.AddCustomAttributes(GetType(Button), "Background", New ReadOnlyAttribute(True))

            Dim attributes As AttributeTable = builder.CreateTable()

            Dim hasCustomAttributes As Boolean = attributes.ContainsAttributes(GetType(Button))

            Dim types As IEnumerable(Of Type) = attributes.AttributedTypes

            ' The following code shows how to retrieve custom attributes
            ' using the GetCustomAttributes method overloads.
            Dim attrs0 As IEnumerable = attributes.GetCustomAttributes(GetType(Button))

            Dim attrs1 As IEnumerable = attributes.GetCustomAttributes(GetType(Button), "Background")

            Return attributes
        End Get
    End Property
End Class
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Text;
using System.Windows.Media;
using System.Windows.Controls;
using System.Windows;

using Microsoft.Windows.Design.Features;
using Microsoft.Windows.Design.Metadata;

// The ProvideMetadata assembly-level attribute indicates to designers
// that this assembly contains a class that provides an attribute table. 
[assembly: ProvideMetadata(typeof(CustomControlLibrary.VisualStudio.Design.Metadata))]
namespace CustomControlLibrary.VisualStudio.Design
{
    // Container for any general design-time metadata to initialize.
    // Designers look for a type in the design-time assembly that 
    // implements IProvideAttributeTable. If found, designers instantiate 
    // this class and access its AttributeTable property automatically.
    internal class Metadata : IProvideAttributeTable
    {
        // Accessed by the designer to register any design-time metadata.
        public AttributeTable AttributeTable
        {
            get
            {
                AttributeTableBuilder builder = new AttributeTableBuilder();

                // Apply the ReadOnlyAttribute to the Background property 
                // of the Button class.
                builder.AddCustomAttributes(
                    typeof(Button),
                    "Background",
                    new ReadOnlyAttribute(true));

                AttributeTable attributes = builder.CreateTable();

                bool hasCustomAttributes = attributes.ContainsAttributes(typeof(Button));

                IEnumerable<Type> types = attributes.AttributedTypes;

                // The following code shows how to retrieve custom attributes
                // using the GetCustomAttributes method overloads.
                IEnumerable attrs0 = attributes.GetCustomAttributes(typeof(Button));

                IEnumerable attrs1 = attributes.GetCustomAttributes(
                    typeof(Button),
                    "Background");

                return attributes;
            }
        }
    }
}

Vea también

Referencia

Microsoft.Windows.Design.Metadata (Espacio de nombres)

AttributeTable

AttributeTableBuilder

Otros recursos

Proporcionar metadatos en tiempo de diseño