UNMANAGED_ADDRESS_PHYSICAL
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This structure represents a physical address.
Syntax
typedef struct _tagUNMANAGED_ADDRESS_PHYSICAL {
ULONGLONG offset;
} UNMANAGED_ADDRESS_PHYSICAL;
public struct UNMANAGED_ADDRESS_PHYSICAL {
public ulong offset;
}
Members
offset
A 64-bit offset into a physical address space.
Remarks
This structure is part of the union in the DEBUG_ADDRESS_UNION structure when the dwKind
field of the DEBUG_ADDRESS_UNION
structure is set to ADDRESS_KIND_UNMANAGED_PHYSICAL
(a value from the ADDRESS_KIND enumeration).
Requirements
Header: sh.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll