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System Debugging (Windows CE 5.0)

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You can use the kernel debugger in the IDE to debug a run-time image on a target device. In addition, you can extend the built-in debugging capacities of Platform Builder to support using a third-party hardware probe to enhance the debugging information available to you.

In This Section

  • Kernel Debugger
    Describes the kernel debugger in the IDE.
  • Debugger Extension
    Describes the API for extending the capabilities of the kernel debugger.
  • Hardware-Assisted Debugging
    Describes the advantages of using a hardware-assisted debugging probe and describes how to use this tool.
  • Extended Debugging Interface
    Describes the adaptation layer between Platform Builder and a debugging probe, and provides guidance for developing an eXDI driver.
  • Debugging and Testing How-to Topics
    Provides a collection of useful procedures for using the kernel debugger.
  • Core Connectivity Infrastructure
    Describes the communications technology in Windows CE that supports connecting a device to a desktop for debugging and testing.
  • CeLog Event Tracking
    Describes the event tracking subsystem and its related tools.
  • Windows CE Test Kit
    Describes the Windows CE Test Kit (CETK), which is a tool that you can use to test the functionality and performance of device drivers and related hardware on a Windows CE–based device.
  • Remote Tools
    Describes the remote tools that allow a user on a development workstation to perform a variety of programming tasks on a Windows CE-based target device, such as downloading a file to the target device and monitoring the status and performance of the target device.

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