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Texture2D Constructor

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Creates an uninitialized Texture2D resource of the specified dimensions.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

Overload List

  Name Description
Public method Texture2D(GraphicsDevice, Int32, Int32) Creates a new instance of this object.
Public method Texture2D(GraphicsDevice, Int32, Int32, Boolean, SurfaceFormat) Creates a new instance of this object.

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