GraphicsDevice.SetRenderTarget Method
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Sets a new render target for this GraphicsDevice.
This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.
Overload List
Name | Description | |
---|---|---|
SetRenderTarget(RenderTarget2D) | Sets a new render target for this GraphicsDevice. | |
SetRenderTarget(RenderTargetCube, CubeMapFace) | Sets a new render target for this GraphicsDevice. |
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