RenderTarget2D Constructor (GraphicsDevice, Int32, Int32)
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Creates an instance of this object.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)
Syntax
'Declaration
Public Sub New ( _
graphicsDevice As GraphicsDevice, _
width As Integer, _
height As Integer _
)
public RenderTarget2D(
GraphicsDevice graphicsDevice,
int width,
int height
)
Parameters
- graphicsDevice
Type: Microsoft.Xna.Framework.Graphics.GraphicsDevice
The graphics device to associate with this render target resource.
- width
Type: System.Int32
Width, in pixels, of the render target. You can use BackBufferWidth to get the current screen width.
- height
Type: System.Int32
Height, in pixels, of the render target. You can use BackBufferHeight to get the current screen height.
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.