VertexBufferBinding Structure
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Binding structure that specifies a vertex buffer and other per-vertex parameters (such as offset and instancing) for a graphics device.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)
Syntax
'Declaration
Public Structure VertexBufferBinding
public struct VertexBufferBinding
The VertexBufferBinding type exposes the following members.
Constructors
Name | Description | |
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VertexBufferBinding(VertexBuffer) | Initializes a new instance of the VertexBufferBinding class using the specified VertexBuffer. | |
VertexBufferBinding(VertexBuffer, Int32) | Initializes a new instance of the VertexBufferBinding class using the specified VertexBuffer and vertex offset. |
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Properties
Name | Description | |
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VertexBuffer | Gets a vertex buffer. | |
VertexOffset | Gets the offset between the beginning of the buffer and the vertex data to use. |
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Operators
Name | Description | |
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Implicit(VertexBuffer to VertexBufferBinding) | Converts a vertex buffer to a vertex buffer binding. |
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Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.