Shows how to use the Windows Copilot Runtime
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Introducción a las tecnologías y herramientas de desarrollo de Microsoft Explore nuestros ejemplos y descubra todo lo que puede crear.
Shows how to use the Windows Copilot Runtime
A Java sample app emulating a personal banking AI-powered assistant to inquire about account balances, review recent transactions, or initiate payments
This collection of samples act as an introduction to Direct3D 12. Each sample introduces an elementary concept, and lays a foundation for all of the Direct3D 12 samples.
A Java sample app that chats with your data using OpenAI and AI Search.
This collection of samples act as an introduction to DirectX Raytracing (DXR).
Demonstrates how apps can implement an integrated plugin passkey manager.
Illustrates how to render HDR content, and detect whether the current display supports it.
The Microsoft SysVAD Virtual Audio Device Driver (SYSVAD) shows how to develop a WDM audio driver that exposes support for multiple audio devices.
Demonstrates KASAN.
This sample illustrates how to use variable-rate shading (VRS) to improve application performance.
A minimal but complete DirectML sample that demonstrates how to perform OnnxRuntime inference via D3D12 and DirectML on a NPU. Select a NPU device, cr...
Shows how to control RGB lighting of compatible peripheral devices.
The Microsoft Simple Audio Sample Device Driver shows how to develop a simple WDM audio driver that exposes support for two basic audio devices (a speaker and microphone array).
Shows how to send and receive data using the WebSocket classes in the Windows.Networking.Sockets namespace.
Showcases Microsoft.UI.Input API usage.
Demonstrates how to work with custom fonts in Windows 10 using DirectWrite.
Demonstrates how to write a non-PnP driver using the Kernel Mode Driver Framework.
Shows how to use the Mica material in different apps with WindowsAppSDK
Shows how to use the Windows App Runtime Deployment API
Demonstrate how to use Dynamic Dependencies API to load MSIX framework packages in any application
Shows how to add a WinAppSDK island to a simple Win32 app.
Demonstrates the DWriteCore API, which is a reimplementation of the Windows DirectWrite API.
Shows how to use the Windows App SDK windowing APIs
Demonstrate how to use the Windows App SDK in non-MSIX (unpackaged) application.
Shows how to author a Windows Runtime Component in C# with WinUI controls and how to consume it from C++ and C#.
Use MRT Core's ResourceLoader and ResourceManager to load resources from several resource files
Shows how to author Windows Widgets with WindowsAppSDK
Demonstrates how to use the windows app SDK Push Notifications APIs from an unpackaged app
Demonstrates the AppLifecycle APIs, including Activation, Instancing, State Notifications and Environment Variables.
Shows how to retrieve photos from the Pictures library, and then edit the selected image with assorted photo effects.