PlayToConnection.Error Evento
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Se produce cuando se produce un error para la conexión Reproducir a.
/// [add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
/// [remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
// Register
event_token Error(TypedEventHandler<PlayToConnection, PlayToConnectionErrorEventArgs const&> const& handler) const;
// Revoke with event_token
void Error(event_token const* cookie) const;
// Revoke with event_revoker
PlayToConnection::Error_revoker Error(auto_revoke_t, TypedEventHandler<PlayToConnection, PlayToConnectionErrorEventArgs const&> const& handler) const;
/// [add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
/// [remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
// Register
event_token Error(TypedEventHandler<PlayToConnection, PlayToConnectionErrorEventArgs const&> const& handler) const;
// Revoke with event_token
void Error(event_token const* cookie) const;
// Revoke with event_revoker
PlayToConnection::Error_revoker Error(auto_revoke_t, TypedEventHandler<PlayToConnection, PlayToConnectionErrorEventArgs const&> const& handler) const;
[add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))]
[remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))]
public event TypedEventHandler<PlayToConnection,PlayToConnectionErrorEventArgs> Error;
[add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
[remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
public event TypedEventHandler<PlayToConnection,PlayToConnectionErrorEventArgs> Error;
function onError(eventArgs) { /* Your code */ }
playToConnection.addEventListener("error", onError);
playToConnection.removeEventListener("error", onError);
- or -
playToConnection.onerror = onError;
Public Custom Event Error As TypedEventHandler(Of PlayToConnection, PlayToConnectionErrorEventArgs)
Tipo de evento
- Atributos