SettingsCommand Clase
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Nota:
SettingsPane está en desuso y es posible que no funcione en todas las versiones de Windows 10. En lugar de usar un panel de configuración, integre las opciones de configuración en la experiencia de la aplicación. Para obtener más información, consulta Directrices para la configuración de la aplicación.
Crea un objeto de comando de configuración que representa una entrada de configuración. Este comando de configuración se puede anexar al vector ApplicationCommands .
public ref class SettingsCommand sealed : IUICommand
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.ApplicationSettings.ISettingsCommandFactory, 65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
class SettingsCommand final : IUICommand
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.ApplicationSettings.ISettingsCommandFactory, 65536, "Windows.Foundation.UniversalApiContract")]
class SettingsCommand final : IUICommand
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.ApplicationSettings.ISettingsCommandFactory), 65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
public sealed class SettingsCommand : IUICommand
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.ApplicationSettings.ISettingsCommandFactory), 65536, "Windows.Foundation.UniversalApiContract")]
public sealed class SettingsCommand : IUICommand
function SettingsCommand(settingsCommandId, label, handler)
Public NotInheritable Class SettingsCommand
Implements IUICommand
- Herencia
- Atributos
- Implementaciones
Requisitos de Windows
Familia de dispositivos |
Windows 10 (se introdujo en la versión 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
API contract |
Windows.Foundation.UniversalApiContract (se introdujo en la versión v1.0)
|
Ejemplos
En el código siguiente se muestra cómo agregar comandos de aplicación mediante las clases SettingsPane y SettingsCommand. Para obtener el ejemplo completo, consulte Ejemplo de configuración de la aplicación.
using Windows.UI.ApplicationSettings;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using System;
// This is the click handler for the 'addSettingsScenarioAdd' button.
// Replace this with your own handler if you have a button or buttons on this page.
void addSettingsScenarioAdd_Click(object sender, RoutedEventArgs e)
{
Button b = sender as Button;
if (b != null)
{
rootPage.NotifyUser(
"You selected the " + b.Content + " button",
NotifyType.StatusMessage);
if (!this.isEventRegistered)
{
SettingsPane.GetForCurrentView().CommandsRequested += onCommandsRequested;
this.isEventRegistered = true;
}
}
}
void onSettingsCommand(IUICommand command)
{
SettingsCommand settingsCommand = (SettingsCommand)command;
rootPage.NotifyUser(
"You selected the " + settingsCommand.Label + " settings command",
NotifyType.StatusMessage);
}
void onCommandsRequested(
SettingsPane settingsPane,
SettingsPaneCommandsRequestedEventArgs eventArgs)
{
UICommandInvokedHandler handler = new UICommandInvokedHandler(onSettingsCommand);
SettingsCommand generalCommand = new SettingsCommand(
"generalSettings", "General", handler);
eventArgs.Request.ApplicationCommands.Add(generalCommand);
SettingsCommand helpCommand = new SettingsCommand("helpPage", "Help", handler);
eventArgs.Request.ApplicationCommands.Add(helpCommand);
}
#include "pch.h"
#include "AddSettingsScenario.xaml.h"
using namespace ApplicationSettings;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Navigation;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
void AddSettingsScenario::addSettingsScenarioAdd_Click(
Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
Button^ b = safe_cast<Button^>(sender);
if (b != nullptr)
{
rootPage->NotifyUser("You selected the " + b->Content + " button",
NotifyType::StatusMessage);
if (!this->isEventRegistered)
{
this->commandsRequestedEventRegistrationToken =
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^,
SettingsPaneCommandsRequestedEventArgs^>(this,
&AddSettingsScenario::OnCommandsRequested);
this->isEventRegistered = true;
}
}
}
void AddSettingsScenario::OnSettingsCommand(
Windows::UI::Popups::IUICommand^ command)
{
SettingsCommand^ settingsCommand = safe_cast<SettingsCommand^>(command);
rootPage->NotifyUser(
"You selected the " + settingsCommand->Label + " settings command",
NotifyType::StatusMessage);
}
void AddSettingsScenario::OnCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane^ settingsPane,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs^ eventArgs)
{
UICommandInvokedHandler^ handler = ref new UICommandInvokedHandler(
this, &AddSettingsScenario::OnSettingsCommand);
SettingsCommand^ generalCommand = ref new SettingsCommand(
"generalSettings", "General", handler);
eventArgs->Request->ApplicationCommands->Append(generalCommand);
SettingsCommand^ helpCommand = ref new SettingsCommand("helpPage", "Help", handler);
eventArgs->Request->ApplicationCommands->Append(helpCommand);
}
#include "pch.h"
#include "AddSettingsScenario.xaml.h"
using namespace ApplicationSettings;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Navigation;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
void ApplicationSettings::AddSettingsScenario::addSettingsScenarioAdd_Click(
Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
Button^ b = safe_cast<Button^>(sender);
if (b != nullptr)
{
rootPage->NotifyUser("You selected the " + b->Content + " button",
NotifyType::StatusMessage);
if (!this->isEventRegistered)
{
this->commandsRequestedEventRegistrationToken =
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^,
SettingsPaneCommandsRequestedEventArgs^>(this,
&AddSettingsScenario::onCommandsRequested);
this->isEventRegistered = true;
}
}
}
void ApplicationSettings::AddSettingsScenario::onSettingsCommand(
Windows::UI::Popups::IUICommand^ command)
{
SettingsCommand^ settingsCommand = safe_cast<SettingsCommand^>(command);
rootPage->NotifyUser(
"You selected the " + settingsCommand->Label + " settings command",
NotifyType::StatusMessage);
}
void ApplicationSettings::AddSettingsScenario::onCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane^ settingsPane,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs^ eventArgs)
{
UICommandInvokedHandler^ handler = ref new UICommandInvokedHandler(
this, &AddSettingsScenario::onSettingsCommand);
SettingsCommand^ generalCommand = ref new SettingsCommand(
"generalSettings", "General", handler);
eventArgs->Request->ApplicationCommands->Append(generalCommand);
SettingsCommand^ helpCommand = ref new SettingsCommand("helpPage", "Help", handler);
eventArgs->Request->ApplicationCommands->Append(helpCommand);
}
Imports Windows.UI.ApplicationSettings
Imports Windows.UI.Popups
Imports Windows.UI.Xaml
Imports Windows.UI.Xaml.Controls
Imports Windows.UI.Xaml.Navigation
Imports System
'' This is the click handler for the 'addSettingsScenarioAdd' button.
'' Replace this with your own handler if you have a button or buttons on this page.
Private Sub addSettingsScenarioAdd_Click(sender As Object, e As RoutedEventArgs)
Dim b As Button = TryCast(sender, Button)
If b IsNot Nothing Then
rootPage.NotifyUser("You selected the " & b.Content & " button", _
NotifyType.StatusMessage)
If Not Me.isEventRegistered Then
AddHandler SettingsPane.GetForCurrentView.CommandsRequested, _
AddressOf onCommandsRequested
Me.isEventRegistered = True
End If
End If
End Sub
Private Sub onSettingsCommand(command As IUICommand)
Dim settingsCommand As SettingsCommand = DirectCast(command, SettingsCommand)
rootPage.NotifyUser( _
"You selected the " & settingsCommand.Label & " settings command", _
NotifyType.StatusMessage)
End Sub
Private Sub onCommandsRequested(settingsPane As SettingsPane, _
eventArgs As SettingsPaneCommandsRequestedEventArgs)
Dim handler As New UICommandInvokedHandler(AddressOf onSettingsCommand)
Dim generalCommand As New SettingsCommand("generalSettings", "General", handler)
eventArgs.Request.ApplicationCommands.Add(generalCommand)
Dim helpCommand As New SettingsCommand("helpPage", "Help", handler)
eventArgs.Request.ApplicationCommands.Add(helpCommand)
End Sub
'' This is the click handler for the 'addSettingsScenarioShow' button.
'' Replace this with your own handler if you have a button or buttons on this page.
Private Sub addSettingsScenarioShow_Click(sender As Object, e As RoutedEventArgs)
Dim b As Button = TryCast(sender, Button)
If b IsNot Nothing Then
rootPage.NotifyUser("You selected the " & b.Content & " button", _
NotifyType.StatusMessage)
SettingsPane.Show()
End If
End Sub
Comentarios
Nota:
Esta clase no es ágil, lo que significa que debe tener en cuenta su modelo de subprocesos y el comportamiento de serialización. Para obtener más información, vea Subprocesos y serialización (C++/CX) y Uso de objetos Windows Runtime en un entorno multiproceso (.NET).
Constructores
SettingsCommand(Object, String, UICommandInvokedHandler) |
Crea un nuevo comando de configuración. |
Propiedades
AccountsCommand |
Obtiene el comando de una cuenta web en el panel de configuración de la cuenta. |
Id |
Obtiene o establece el identificador de comando. |
Invoked |
Obtiene o establece el controlador para el evento que se genera cuando el usuario selecciona el comando. |
Label |
Obtiene o establece la etiqueta del comando. |