IDebugBoundBreakpoint2::Enable
Habilita o deshabilita el punto de interrupción.
Sintaxis
Parámetros
fEnable
[in] Establezca en distinto de cero (TRUE
) para habilitar o en cero (FALSE
) para deshabilitar el punto de interrupción.
Valor devuelto
Si la operación se realiza correctamente, devuelve S_OK
; de lo contrario, devuelve un código de error. Devuelve E_BP_DELETED
si el estado del objeto de punto de interrupción enlazado está establecido en BPS_DELETED
(parte de la enumeración BP_STATE ).
Ejemplo
En el ejemplo siguiente se muestra cómo implementar este método para un objeto simple CBoundBreakpoint
que expone la interfaz IDebugBoundBreakpoint2 .
HRESULT CBoundBreakpoint::Enable(BOOL fEnable)
{
HRESULT hr;
// Verify that the bound breakpoint has not been deleted. If deleted,
// then return hr = E_BP_DELETED.
if (m_state != BPS_DELETED)
{
// Check the state of the bound breakpoint. If the breakpoint is
// supposed to be, but has not already been, enabled, then have the
// interpreter set the breakpoint.
if (fEnable && m_state != BPS_ENABLED)
{
hr = m_pInterp->SetBreakpoint(m_sbstrDoc, this);
if (hr == S_OK)
{
// Change the state of the breakpoint to BPS_ENABLED.
m_state = BPS_ENABLED;
}
}
// Check the state of the bound breakpoint. If the breakpoint is
// supposed to be, but has not already been, disabled, then have the
// interpreter remove the breakpoint.
else if (!fEnable && m_state != BPS_DISABLED)
{
hr = m_pInterp->RemoveBreakpoint(m_sbstrDoc, this);
if (hr == S_OK)
{
// Change the state of the breakpoint to BPS_DISABLED.
m_state = BPS_DISABLED;
}
}
else
{
hr = S_FALSE;
}
}
else
{
hr = E_BP_DELETED;
}
return hr;
}