Uso de WCT
En el código de ejemplo siguiente se muestra el uso de la API de recorrido de cadena de espera. Enumera todos los subprocesos del sistema e imprime la cadena de espera para cada subproceso.
Para enumerar todos los subprocesos del sistema, ejecute el ejemplo sin parámetros. Para enumerar solo los subprocesos de un proceso especificado, ejecute el ejemplo y pase el identificador de proceso como parámetro. En el ejemplo se realizan los pasos siguientes:
- Llama a la función RegisterWaitChainCOMCallback para registrar las funciones de devolución de llamada COM.
- Llama a la función OpenThreadWaitChainSession para crear la sesión de la cadena de espera.
- Llama a la función AdjustTokenPrivileges para habilitar el privilegio SE_DEBUG_NAME.
- Llama a las funciones EnumProcesses y CreateToolhelp32Snapshot para enumerar los subprocesos especificados.
- Llama a GetThreadWaitChain para recuperar una matriz de estructuras de WAITCHAIN_NODE_INFO que contienen los nodos de la cadena de espera.
- Imprime información de la cadena de espera.
- Llama a la función CloseThreadWaitChainSession para limpiar la cadena de espera.
// Copyright (C) Microsoft. All rights reserved.
/*
* Sample code for the Wait Chain Traversal (WCT) API.
*
* This program enumerates all threads in the system and prints the
* wait chain for each of them. It should be run from an elevated
* command prompt to get results for services.
*
*/
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
#include <wct.h>
#include <psapi.h>
#include <tlhelp32.h>
#include <wchar.h>
#include <stdio.h>
#include <stdlib.h>
#pragma comment(lib, "Psapi.lib")
#pragma comment(lib, "Advapi32.lib")
typedef struct _STR_ARRAY
{
CHAR Desc[32];
} STR_ARRAY;
// Human-readable names for the different synchronization types.
STR_ARRAY STR_OBJECT_TYPE[] =
{
{"CriticalSection"},
{"SendMessage"},
{"Mutex"},
{"Alpc"},
{"Com"},
{"ThreadWait"},
{"ProcWait"},
{"Thread"},
{"ComActivation"},
{"Unknown"},
{"Max"}
};
// Global variable to store the WCT session handle
HWCT g_WctHandle = NULL;
// Global variable to store OLE32.DLL module handle.
HMODULE g_Ole32Hnd = NULL;
//
// Function prototypes
//
void
PrintWaitChain (
__in DWORD ThreadId
);
BOOL
GrantDebugPrivilege ( )
/*++
Routine Description:
Enables the debug privilege (SE_DEBUG_NAME) for this process.
This is necessary if we want to retrieve wait chains for processes
not owned by the current user.
Arguments:
None.
Return Value:
TRUE if this privilege could be enabled; FALSE otherwise.
--*/
{
BOOL fSuccess = FALSE;
HANDLE TokenHandle = NULL;
TOKEN_PRIVILEGES TokenPrivileges;
if (!OpenProcessToken(GetCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
&TokenHandle))
{
printf("Could not get the process token");
goto Cleanup;
}
TokenPrivileges.PrivilegeCount = 1;
if (!LookupPrivilegeValue(NULL,
SE_DEBUG_NAME,
&TokenPrivileges.Privileges[0].Luid))
{
printf("Couldn't lookup SeDebugPrivilege name");
goto Cleanup;
}
TokenPrivileges.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
if (!AdjustTokenPrivileges(TokenHandle,
FALSE,
&TokenPrivileges,
sizeof(TokenPrivileges),
NULL,
NULL))
{
printf("Could not revoke the debug privilege");
goto Cleanup;
}
fSuccess = TRUE;
Cleanup:
if (TokenHandle)
{
CloseHandle(TokenHandle);
}
return fSuccess;
}
BOOL
CheckThreads (
__in DWORD ProcId
)
/*++
Routine Description:
Enumerates all threads (or optionally only threads for one
process) in the system. It the calls the WCT API on each of them.
Arguments:
ProcId--Specifies the process ID to analyze. If '0' all processes
in the system will be checked.
Return Value:
TRUE if processes could be checked; FALSE if a general failure
occurred.
--*/
{
DWORD processes[1024];
DWORD numProcesses;
DWORD i;
// Try to enable the SE_DEBUG_NAME privilege for this process.
// Continue even if this fails--we just won't be able to retrieve
// wait chains for processes not owned by the current user.
if (!GrantDebugPrivilege())
{
printf("Could not enable the debug privilege");
}
// Get a list of all processes currently running.
if (EnumProcesses(processes, sizeof(processes), &numProcesses) == FALSE)
{
printf("Could not enumerate processes");
return FALSE;
}
for (i = 0; i < numProcesses / sizeof(DWORD); i++)
{
HANDLE process;
HANDLE snapshot;
if (processes[i] == GetCurrentProcessId())
{
continue;
}
// If the caller specified a Process ID, check if we have a match.
if (ProcId != 0)
{
if (processes[i] != ProcId)
{
continue;
}
}
// Get a handle to this process.
process = OpenProcess(PROCESS_ALL_ACCESS, FALSE, processes[i]);
if (process)
{
WCHAR file[MAX_PATH];
printf("Process 0x%x - ", processes[i]);
// Retrieve the executable name and print it.
if (GetProcessImageFileName(process, file, ARRAYSIZE(file)) > 0)
{
PCWSTR filePart = wcsrchr(file, L'\\');
if (filePart)
{
filePart++;
}
else
{
filePart = file;
}
printf("%S", filePart);
}
printf("\n----------------------------------\n");
// Get a snapshot of all threads and look for the ones
// from the relevant process
snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (snapshot != INVALID_HANDLE_VALUE)
{
THREADENTRY32 thread;
thread.dwSize = sizeof(thread);
// Walk the thread list and print each wait chain
if (Thread32First(snapshot, &thread))
{
do
{
if (thread.th32OwnerProcessID == processes[i])
{
// Open a handle to this specific thread
HANDLE threadHandle = OpenThread(THREAD_ALL_ACCESS,
FALSE,
thread.th32ThreadID);
if (threadHandle)
{
// Check whether the thread is still running
DWORD exitCode;
GetExitCodeThread(threadHandle, &exitCode);
if (exitCode == STILL_ACTIVE)
{
// Print the wait chain.
PrintWaitChain(thread.th32ThreadID);
}
CloseHandle(threadHandle);
}
}
} while (Thread32Next(snapshot, &thread));
}
CloseHandle(snapshot);
}
CloseHandle(process);
printf("\n");
}
}
return TRUE;
}
void
PrintWaitChain (
__in DWORD ThreadId
)
/*++
Routine Description:
Enumerates all threads (or optionally only threads for one
process) in the system. It the calls the WCT API on each thread.
Arguments:
ThreadId--Specifies the thread ID to analyze.
Return Value:
(none)
--*/
{
WAITCHAIN_NODE_INFO NodeInfoArray[WCT_MAX_NODE_COUNT];
DWORD Count, i;
BOOL IsCycle;
printf("%d: ", ThreadId);
Count = WCT_MAX_NODE_COUNT;
// Make a synchronous WCT call to retrieve the wait chain.
if (!GetThreadWaitChain(g_WctHandle,
NULL,
WCTP_GETINFO_ALL_FLAGS,
ThreadId,
&Count,
NodeInfoArray,
&IsCycle))
{
printf("Error (0X%x)\n", GetLastError());
return;
}
// Check if the wait chain is too big for the array we passed in.
if (Count > WCT_MAX_NODE_COUNT)
{
printf("Found additional nodes %d\n", Count);
Count = WCT_MAX_NODE_COUNT;
}
// Loop over all the nodes returned and print useful information.
for (i = 0; i < Count; i++)
{
switch (NodeInfoArray[i].ObjectType)
{
case WctThreadType:
// A thread node contains process and thread ID.
printf("[%x:%x:%s]->",
NodeInfoArray[i].ThreadObject.ProcessId,
NodeInfoArray[i].ThreadObject.ThreadId,
((NodeInfoArray[i].ObjectStatus == WctStatusBlocked) ? "b" : "r"));
break;
default:
// A synchronization object.
// Some objects have names...
if (NodeInfoArray[i].LockObject.ObjectName[0] != L'\0')
{
printf("[%s:%S]->",
STR_OBJECT_TYPE[NodeInfoArray[i].ObjectType-1].Desc,
NodeInfoArray[i].LockObject.ObjectName);
}
else
{
printf("[%s]->",
STR_OBJECT_TYPE[NodeInfoArray[i].ObjectType-1].Desc);
}
if (NodeInfoArray[i].ObjectStatus == WctStatusAbandoned)
{
printf("<abandoned>");
}
break;
}
}
printf("[End]");
// Did we find a deadlock?
if (IsCycle)
{
printf(" !!!Deadlock!!!");
}
printf("\n");
}
void
Usage ()
/*++
Routine Description:
Print usage information to stdout.
--*/
{
printf("\nPrints the thread wait chains for one or all processes in the system.\n\n");
printf("\nUsage:\tWctEnum [ProcId]\n");
printf("\t (no params) -- get the wait chains for all processes\n");
printf("\t ProcId -- get the wait chains for the specified process\n\n");
}
BOOL
InitCOMAccess ()
/*++
Routine Description:
Register COM interfaces with WCT. This enables WCT to provide wait
information if a thread is blocked on a COM call.
--*/
{
PCOGETCALLSTATE CallStateCallback;
PCOGETACTIVATIONSTATE ActivationStateCallback;
// Get a handle to OLE32.DLL. You must keep this handle around
// for the life time for any WCT session.
g_Ole32Hnd = LoadLibrary(L"ole32.dll");
if (!g_Ole32Hnd)
{
printf("ERROR: GetModuleHandle failed: 0x%X\n", GetLastError());
return FALSE;
}
// Retrieve the function addresses for the COM helper APIs.
CallStateCallback = (PCOGETCALLSTATE)
GetProcAddress(g_Ole32Hnd, "CoGetCallState");
if (!CallStateCallback)
{
printf("ERROR: GetProcAddress failed: 0x%X\n", GetLastError());
return FALSE;
}
ActivationStateCallback = (PCOGETACTIVATIONSTATE)
GetProcAddress(g_Ole32Hnd, "CoGetActivationState");
if (!ActivationStateCallback)
{
printf("ERROR: GetProcAddress failed: 0x%X\n", GetLastError());
return FALSE;
}
// Register these functions with WCT.
RegisterWaitChainCOMCallback(CallStateCallback,
ActivationStateCallback);
return TRUE;
}
int _cdecl
wmain (
__in int argc,
__in_ecount(argc) PWSTR* argv
)
/*++
Routine Description:
Main entry point for this application.
--*/
{
int rc = 1;
// Initialize the WCT interface to COM. Continue if this
// fails--there just will not be COM information.
if (!InitCOMAccess())
{
printf("Could not enable COM access\n");
}
// Open a synchronous WCT session.
g_WctHandle = OpenThreadWaitChainSession(0, NULL);
if (NULL == g_WctHandle)
{
printf("ERROR: OpenThreadWaitChainSession failed\n");
goto Cleanup;
}
if (argc < 2)
{
// Enumerate all threads in the system.
CheckThreads(0);
}
else
{
// Only enumerate threads in the specified process.
//
// Take the first command line parameter as the process ID.
DWORD ProcId = 0;
ProcId = _wtoi(argv[1]);
if (ProcId == 0)
{
Usage();
goto Cleanup;
}
CheckThreads(ProcId);
}
// Close the WCT session.
CloseThreadWaitChainSession(g_WctHandle);
rc = 0;
Cleanup:
if (NULL != g_Ole32Hnd)
{
FreeLibrary(g_Ole32Hnd);
}
return rc;
}
Temas relacionados
Wait Chain Traversal, WCT Reference, MSDN Magazine 2007 July - Bugslayer: Wait Chain Traversal, Soporte técnico de Microsoft: Corregir problemas con aplicaciones de Microsoft Store