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ICompositionSurface Interfaz

Definición

Representa el contenido de una superficie que se puede usar para pintar los límites de un SpriteVisualobjeto .

public interface class ICompositionSurface
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
struct ICompositionSurface
/// [Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
struct ICompositionSurface
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
public interface ICompositionSurface
[Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public interface ICompositionSurface
Public Interface ICompositionSurface
Derivado
Atributos

Comentarios

Todos los tipos de superficie que se pueden usar para pintar un SpriteVisual deben implementar esta interfaz.

Se aplica a

Consulte también